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Project Zomboid (Mar 12, 2012 prototype)
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Build date |
Mar 12, 2012
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Build name |
0.2.0f
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Dump status |
Released
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File release date |
March 12, 2012
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Game
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Project Zomboid
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System |
PC
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Genre |
Role-Playing, Simulation
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A prototype of Project Zomboid for the PC.
Notes
- For the build to work, JRE 7 is required, which can be found here.
- Changelog:
- Lowered zombie count some to tone down difficulty and help performance.
- NPCs chance of being 'loners' lowered a tad.
- Fixed bug where player's random 'loner' stat was used instead of NPCs, meaning if player rolled a high loner stat they would not likely find any NPCs who would join them.
- Increased priority follow behaviour.
- Multiplied bravery effect, and removed debug capping to 50% max bravery. Cowards will still run away rather than follow, but brave people are more likely to stick with you.
- Barricading / Sheet Rope fixed. Sheet ropes only work out of diag forward facing windows for now tho.
- Numerous map fixes.
Acknowledgments
Thanks to the PZwiki for preserving and making this build available to everyone to play.
See also
Project Zomboid prototypes
Project Zomboid demos