Project Zomboid (Mar 11, 2012 prototype)

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Title Screen
Project Zomboid (Mar 11, 2012 prototype)
Build date Mar 11, 2012
Build name 0.2.0a
Dump status Released
File release date March 11, 2012
Game Project Zomboid
System PC
Genre Role-Playing, Simulation
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A prototype of Project Zomboid for the PC.

Notes

  • For the build to work, JRE 7 is required, which can be found here.
  • Changelog:
    • Added crafting of Stairs, Walls, Door Frames, Window Frames, and Crates.
    • Added ability to chop down trees with Axe to get Logs.
    • Added ability to place wood floor tiles using one Plank, Claw Hammer and Nails.
    • Added mouse-only movement.
    • Running now takes a couple of seconds to reach full speed and a second to slow down.
    • Thirsty system added along with ability to fill any container with water.
    • Zombies and players can now travel through open windows.
    • Players take fall damage based on how high a window they jump out of.
    • Sheet Rope added to climb down buildings safely.
    • Boredom moodle re-added.
    • Stress moodle added.
    • Unhappiness moodle added.
    • Mood moodle added, and being in angry mood disables happy interactions with NPC's.
    • NPC AI Overhaul including player-NPC interactions.
    • Support for LUA scripting added.
    • Added skills that level up with use.
    • Pushable objects added.
    • Wheelie Bins added.
    • Map size quadrupled.
    • Multi-cell map support.
    • Map now consists of series of .lot files, which represent chunks of a map that can be inserted into any map.
    • Lighting system and graphics overhaul.
    • Functional lights/lamps added in most buildings.
    • Weapons Added: Pencils, Pens, Kitchen Knife, Butter Knife, Sledgehammer, Nailed Plank
    • Ability for sledgehammer to break through walls.
    • New music and ambient sounds.
    • Many more items and features added.

Acknowledgments

Thanks to the PZwiki for preserving and making this build available to everyone to play.

See also