Batman: Arkham Asylum (Dec 11, 2007 Prototype): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=SplashScreen.jpg
|titlescreen=BatmanAA07 SplashScreen.jpg
|Page name=Batman: Arkham Asylum (December 2007 Prototype)
|Page name=Batman: Arkham Asylum (December 2007 Prototype)
|builddate=Dec 2007
|builddate=Dec 11, 2007
|buildname=BVT=2007-11-01_20.21
|buildname=BVT=2007-11-01_20.21
|status=Released
|status=Released
|dumper=Unknown
|releasedby=Unknown
|origin_type=HDD
|origin_type=HDD
|origin_files=2007.12.11_ManyBadFiles_X360
|origin_files=2007.12.11_ManyBadFiles_X360
Line 12: Line 10:
|system=Xbox 360
|system=Xbox 360
|genre=Action-adventure
|genre=Action-adventure
|release_date=August 25, 2009
|release_date={{RegionDate|WW|August 25, 2009}}
|unreleased=No
|unreleased=No
}}
}}
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|file=2007.12.11_ManyBadFiles_X360.zip
|file=2007.12.11_ManyBadFiles_X360.zip
}}
}}
This is the 2007 build of Batman: Arkham Asylum.
A 2007 build of Batman: Arkham Asylum for Xbox 360.
==Notes==
{{Tcrf link|Proto:Batman:_Arkham_Asylum}}
*Files were recovered from a corrupted hard drive.
*Game cannot be booted in it's current state however models (using Umodel) and a few .bik cutscenes can be extracted and viewed.
*At this point, the game was going to be more focused on the detective elements of Batman, including more in depth investigations around the Asylum.
*This is inferred from the Mission Objective scripts that can be found in the game files.


Files were recovered from a corrupted hard drive.


Game cannot be booted in it's current state however models (using Umodel) and a few .bik cutscenes can be extracted and viewed.
Audio recovered and restored by Back2Life can be listened to here: [[File:Batman Arkham Asylum December 2007 Prototype Audio Files.7z|thumb]]
There are 667 audio files that have been recovered and can be listened to.
These are nearly all placeholder dialogue and voice lines presumably recorded by Rocksteady staff members.


This version of the game was going to be more focused on the detective elements of Batman, including more in depth investigations around the Asylum.
{{Prototype Footer|{{Navbox prototype|Batman: Arkham Asylum}}}}
 
This is inferred from the Mission Objective scripts that can be found in the game files.
{{Prototype Footer}}

Latest revision as of 19:55, February 10, 2024

Title Screen
Batman: Arkham Asylum (Dec 11, 2007 Prototype)
Build date Dec 11, 2007
Build name BVT=2007-11-01_20.21
Dump status Released
Origin HDD
Files 2007.12.11_ManyBadFiles_X360
Game Batman: Arkham Asylum
System Xbox 360
Genre Action-adventure
Release date WW August 25, 2009
Download Batman: Arkham Asylum (Dec 11, 2007 Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A 2007 build of Batman: Arkham Asylum for Xbox 360.

Notes

The Cutting Room Floor research
  • Files were recovered from a corrupted hard drive.
  • Game cannot be booted in it's current state however models (using Umodel) and a few .bik cutscenes can be extracted and viewed.
  • At this point, the game was going to be more focused on the detective elements of Batman, including more in depth investigations around the Asylum.
  • This is inferred from the Mission Objective scripts that can be found in the game files.


Audio recovered and restored by Back2Life can be listened to here: File:Batman Arkham Asylum December 2007 Prototype Audio Files.7z There are 667 audio files that have been recovered and can be listened to. These are nearly all placeholder dialogue and voice lines presumably recorded by Rocksteady staff members.