PaRappa the Rapper (Sep 24, 1996 prototype): Difference between revisions
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|final_builddate={{RegionDate|JP|Sep 30, 1996 }} {{RegionDate|EU|Aug 23, 1997 }} {{RegionDate|US|Sep 1, 1997 }} | |final_builddate={{RegionDate|JP|Sep 30, 1996 }} {{RegionDate|EU|Aug 23, 1997 }} {{RegionDate|US|Sep 1, 1997 }} | ||
|release_date={{RegionDate|JP|Dec 6, 1996 }} {{RegionDate|EU| | |release_date={{RegionDate|JP|Dec 6, 1996 }} {{RegionDate|EU|Sep 26, 1997 }} {{RegionDate|US|Oct 31, 1997 }} | ||
|unreleased=No | |unreleased=No | ||
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Revision as of 12:50, June 29, 2021
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Download PaRappa the Rapper (Sep 24, 1996 prototype) from external mirror |
A prototype of PaRappa the Rapper for the Sony PlayStation.
Notes
- EXE is dated 3 days before NTSC-J final's EXE of 09-27-1996.
- Stage 7's audio file, STAGE7.XA1 apparently differs from final, however the differences are trivial/unnoticeable. This also applies to Stage 3's FMV. These may need further investigating, but the files in the final build could just be simple re-renders or exports.
- S8/XMOVIE8.STR, the end credits of the game, includes a credits sequence that differ from the final build slightly. A couple of examples include "P.Fleaswallow" being referred to as "P.Freaswallow" and Joe Chin's last name being lowercased.
- The executable file is named PRR.BIN instead of SCPS_180.02. This appears to differ from the final build but at this time it is unsure in what ways.
- Every folder's COMOD(X).BIN file differs from the final build. As there seems to be a lack of public documentation for PaRappa 1's file formats, all that can be gathered is that there seem to be a lot of internal differences from these bin files to the final. The English dialogue appear to match the final NTSC-J release, unsure of Japanese dialogue.
Acknowledgments
- Special thanks to Hwd45 for assisting with the initial research for the build.