Halo: Reach (Jul 24, 2010 prototype): Difference between revisions
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(Added title screen, in-game screenshots, and XDK patch) |
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|status=Released | |status=Released | ||
|dumper=Cut Into Fourteen Pieces | |dumper=Cut Into Fourteen Pieces | ||
|releasedby= | |releasedby=CVLT OF OSIRIS | ||
|origin_type=DVD9 | |origin_type=DVD9 | ||
|origin_dumpmethod=DiscImageCreator | |origin_dumpmethod=DiscImageCreator | ||
|game=Halo: Reach | |game=Halo: Reach | ||
|system=Xbox 360 | |system=Xbox 360 |
Revision as of 23:06, January 28, 2019
Halo: Reach (Jul 24, 2010 prototype) | ||||||||||||||||||||
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Preview build from two months prior to release, given to Microsoft employees.
Notes
The game is signed for use on a retail console, but the disc label includes a prominent warning not to use it on a console signed into Live, or the Live account will be disabled.
Patch to enable use of the game on an XDK:
Media:Halo-Reach-2010-07-24-XDK_Patch.7z