Contra (Sample Prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|titlescreen=Contra-(Sample Prototype).png | |||
|status=Released | |status=Released | ||
|dumper=Chris Covell | |dumper=Chris Covell | ||
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==Acknowledgments== | ==Acknowledgments== | ||
Mike of Nintendoplayer for the game screenshots and bringing this prototype to light. | Mike of Nintendoplayer for the game screenshots and bringing this prototype to light. | ||
{{Prototype Footer|{{Navbox prototype|Contra}}}} | {{Prototype Footer|{{Navbox prototype|Contra}}}} |
Revision as of 02:37, October 19, 2017
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Download Contra (Sample Prototype) (info) |
Konami distributed samples of many of their Famicom games to stores in Japan. Usually, only a small part of the game is playable from the start before messages appear prompting the player to buy it. Copies of Contra occasionally appear on Yahoo Japan Auctions. There might be at least 47 copies of this Contra sample, if the numbers marked on some of the labels are something to go by.
Notes
- After beating the stage 2 boss, the game is interrupted by a series of messages (shown below) with gunfire and intermission sound effects.
- Most of the game is in fact present in the data, and the later stages can be reached by Game Genie or Action Replay codes. However, some of the sprites are corrupted because they were removed to put the ad messages.
Screenshots
Videos
Acknowledgments
Mike of Nintendoplayer for the game screenshots and bringing this prototype to light.