Contra (Sample Prototype): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=Contra-(Sample Prototype).png
|status=Released
|status=Released
|dumper=Chris Covell
|dumper=Chris Covell
Line 6: Line 7:
|origin_labels=Konami; RC826; SAMPLE
|origin_labels=Konami; RC826; SAMPLE
|origin_dumpmethod=Tape Dump
|origin_dumpmethod=Tape Dump
|origin_ownership=N/A
|origin_ownership=Chris Covell, others
|game=Contra
|game=Contra
|system=NES
|system=NES
Line 17: Line 18:
Konami distributed samples of many of their Famicom games to stores in Japan. Usually, only a small part of the game is playable from the start before messages appear prompting the player to buy it. Copies of Contra occasionally appear on Yahoo Japan Auctions. There might be at least 47 copies of this Contra sample, if the numbers marked on some of the labels are something to go by.
Konami distributed samples of many of their Famicom games to stores in Japan. Usually, only a small part of the game is playable from the start before messages appear prompting the player to buy it. Copies of Contra occasionally appear on Yahoo Japan Auctions. There might be at least 47 copies of this Contra sample, if the numbers marked on some of the labels are something to go by.
==Notes==
==Notes==
*After beating the stage 2 boss, the game is interrupted by a series of messages with gunfire and intermission sound effects, shown below.
*After beating the stage 2 boss, the game is interrupted by a series of messages (shown below) with gunfire and intermission sound effects.
*Most of the game is in fact present in the data, and the later stages can be reached by Game Genie or Action Replay codes. However, some of the sprites are corrupted because they were removed to put the ad messages.
*Most of the game is in fact present in the data, and the later stages can be reached by Game Genie or Action Replay codes. However, some of the sprites are corrupted because they were removed to put the ad messages.


==Screenshots==
==Screenshots==
[[File:5ydghd.gif]]
<gallery mode=nolines widths=240 heights=180>
File:5ydghd.gif
File:Be56sg.gif
File:Conjsam1.gif
File:Levglitch.gif
</gallery>


[[File:Be56sg.gif]]
==Videos==
 
<youtube width="320" height="240">WMYFuRv1oqg</youtube>
[[File:Conjsam1.gif]]
 
[[File:Levglitch.gif]]


==Acknowledgments==
==Acknowledgments==
Mike of Nintendoplayer for the game screenshots and bringing this prototype to light.
Mike of Nintendoplayer for the game screenshots and bringing this prototype to light.
{{Prototype Footer|{{Navbox prototype|Contra}}}}

Latest revision as of 18:35, November 10, 2017

Title Screen
Contra (Sample Prototype)
Dump status Released
Dumped by Chris Covell
Released by Chris Covell
Origin EPROM cartridge
Labels Konami; RC826; SAMPLE
Dump method Tape Dump
Ownership Chris Covell, others
Game Contra
System NES
Genre side scrolling shooter
Download Contra (Sample Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

Konami distributed samples of many of their Famicom games to stores in Japan. Usually, only a small part of the game is playable from the start before messages appear prompting the player to buy it. Copies of Contra occasionally appear on Yahoo Japan Auctions. There might be at least 47 copies of this Contra sample, if the numbers marked on some of the labels are something to go by.

Notes

  • After beating the stage 2 boss, the game is interrupted by a series of messages (shown below) with gunfire and intermission sound effects.
  • Most of the game is in fact present in the data, and the later stages can be reached by Game Genie or Action Replay codes. However, some of the sprites are corrupted because they were removed to put the ad messages.

Screenshots

Videos

Acknowledgments

Mike of Nintendoplayer for the game screenshots and bringing this prototype to light.