Banana (Jun 30, 1986 prototype): Difference between revisions
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A prototype of Banana for the NES. | A prototype of Banana for the NES. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Banana}} | |||
* No attract mode at the title screen, the characters loop the animation sequence. | * No attract mode at the title screen, the characters loop the animation sequence. | ||
* No game-over screen. | * No game-over screen. |
Revision as of 23:36, April 10, 2023
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Download Banana (Jun 30, 1986 prototype) (info) |
A prototype of Banana for the NES.
Notes
The Cutting Room Floor research
- No attract mode at the title screen, the characters loop the animation sequence.
- No game-over screen.
- Cheats are missing.
- Text is white instead of warm yellow.
- Some graphics are altered.
- Select screen lacks a stage counter.
Origin
Acknowledgments
View the write up on this prototype at Broccoli World!