Bully: Scholarship Edition (Debug Build)
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|Bully: Scholarship Edition (Debug Build)|
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- This build was rebuilt using the Nov 13, 2007 build's ISO Headers.
- In order to launch it in Dolphin, all controllers must be disconnected before starting up to avoid a hang on btm_sec_mx_access_request, as well as increase MEM2 to 128MB.
- The following steps were taken to build this ISO from loose files:
rvthtool extract Z:\2007-11-13.iso Z:\2007-11-13-retail.iso --recrypt=retail
wit X Z:\2007-11-13-retail.iso Z:\2007-11-13-files
- All of the items in the files folder were replaced, as well as apploader.img, fst.bin, and main.dol in the sys folder.
wit CP Z:\2007-11-13-files Z:\2007-11-13-rebuilt.iso
rvthtool extract Z:\2007-11-13-rebuilt.iso Z:\01-Debug.iso --recrypt=debug
- In order to use the Debug Menu, you need to have a secondary controller (preferred). It is possible to use a Keyboard/Mouse combo but is significantly more problematic.
- To activate the Debug Menu, press the (1) Button on the Wiimote, or whatever you have assigned it to in an emulator. You can go up and down with the DPAD, and select options by going right or left on the DPAD.
- To change pages, you need to use the (-/+) buttons, or whatever you have assigned it to in an emulator.
- Some options will crash the game or cause it to hang. These may be documented below in the future.
The Cutting Room Floor research
- This build contains uncompiled .act files, alongside their compiled .cat counterpart.
- This build's .DAT files are not stored inside a .img archive.
- This build's game scripts are compiled without their debug info stripped and can be decompiled with unluac, as well as being neatly organised in various subfolders instead of being all inside a .img archive.