BioShock 2 (Nov 30, 2009 prototype)

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BioShock 2 (Nov 30, 2009 prototype)
Build date Nov 30, 2009
Build name Preview
Dump status Released
Dumped by Cut Into Fourteen Pieces
Released by CVLT OF OSIRISObscureGamers
File release date May 27, 2019
Origin DVD-R
Dump method DiscImageCreator
Game BioShock 2
System Xbox 360
Genre First-person shooter
Final build US Dec 8, 2009
Release date US Feb 9, 2010
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Download Bootable MP xexs and fixed engine file (info)
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A prototype of BioShock 2 for the Xbox 360.

Notes

Comparison of XEX binaries to the equivalent files in the NTSC release build:

  • Default.xex: 2009-11-30 11:37:50 vs 2009-12-08 23:54:07
  • Bioshock2_Xenon.xex: 2009-11-30 11:48:57 vs. 2009-12-09 00:05:00
  • Bioshock2MP_Xenon.xex: 2009-11-30 06:30:44 vs 2009-11-30 22:57:33

In other words, except for the multiplayer component, this prototype is from about a week before the NTSC release build.

  • A fix to get the original Nov single player xex to boot has been posted. Drop in the files and boot Bioshock2MP_XenonNewer.xex (if you want to play multiplayer you need to be connected to xbox live and use the _spoof.xex (yes this xex does not match the build, multiplayer is final and as so we do not care about it) once in the menu press single player. This will successfully boot into Bioshock2_Xenon.xex and let you play the single player from that original November xex.
  • Xenia has not been tested I suspect you need to be on an XDK to use this because of what I was told, and the fact that you need a debugger attached to continue past 2 things upon boot (likely will not run on RGH/badupdate firmware)

Screenshots

Origin