Vigilante 8 (Mar 30, 1998 Prototype): Difference between revisions

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|Page name=Please rename me (1668905297)
|Page name=Please rename me (1668905297)
|titlescreen=SLUS-00510 2022-05-08 17-43-52-e1652581601403.png
|titlescreen=SLUS-00510 2022-05-08 17-43-52-e1652581601403.png
|builddate=Mar 30,1998
|builddate=Mar 30, 1998
|buildname=03-30-98 A
|buildname=03-30-98 A
|status=Released
|status=Released
|dumper=Sadikyo
|dumper=sadikyo
|filereleasedate=February 3, 2022
|filereleasedate=February 3, 2022
|origin_type=CD-R
|origin_type=CD-R
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}}
}}
{{Download
{{Download
|external=https://v8.chasseyblue.com/?page_id=397
|file=Vigilante 8 (Mar 30, 1998 Prototype).zip
|external=https://archive.org/details/vigilante-8-usa-beta
}}
}}
Build from around 2 months before final.
A prototype of Vigilante 8 for the Sony PlayStation. dated 3-4 months before release.
==Notes==
==Notes==
Early menu,
*Early menu
Early start screen,
*Early start screen
Secret character "Y" is unplayable (trying to force the game to load him causes a crash),
*Secret character "Y" is unplayable (trying to force the game to load him causes a crash)
various changes across multiple maps,
*Various changes across multiple maps
Placeholder FMVS,
*Every ending is a placeholder FMV with the character's name and some music from the game in the background (beezwax's placehold fmv spells his name as beezewax)
John torque's car has blue windows instead of black.
*John torque's car has blue windows instead of black
*Sid and boogie both crash on the casino city level in quest mode
*Casino city has large open part at edge of map with no invisible wall, allowing you to go out of bounds
*Luxoflux logo appears in between loading between levels and menus
*Dave's special "invasion" crashes the game when used
*Game is buggy and crashes easily
*Only a few weapon combos have been added, and they have no cool down and use only 1 ammo
*Intro FMV has placeholder music from the game
*Different physics and weight, cars feel more rigid
*
*HUD from older prototype is leftover unused in files
*You can pick up destroyed enemies specials and it gives you your special with the ammo they had
*<br />
*


==Screenshots==
==Screenshots==
[[file:SLUS-00510_2022-05-08_17-56-05-e1652581333687-150x150.png]] [[file:SLUS-00510_2022-05-08_13-58-24-e1652581743692-150x150.png]] [[file:SLUS-00510_2022-05-08_14-58-19-e1652581681871-150x150.png]] [[file:SLUS-00510 2022-05-08 15-16-26-e1652581643761-150x150.png]]
[[file:SLUS-00510_2022-05-08_17-56-05-e1652581333687-150x150.png]] [[file:SLUS-00510_2022-05-08_13-58-24-e1652581743692-150x150.png]] [[file:SLUS-00510_2022-05-08_14-58-19-e1652581681871-150x150.png]] [[file:SLUS-00510 2022-05-08 15-16-26-e1652581643761-150x150.png]] [[file:SLUS-00510 2022-05-07 17-33-22-e1652581883868.png|alt=|314x314px]]


==Acknowledgments==
==Acknowledgments==
Thanks to the vigilante 8 discord for documenting the prototype!
*Thanks to the Vigilante 8 discord for documenting the prototype!
 
==See also==
*[https://v8.chasseyblue.com/ Repository where info came from: https://v8.chasseyblue.com/]
*Redump page: http://redump.org/disc/89699/


{{Prototype Footer|{{Navbox prototype|Vigilante 8}}}}
{{Prototype Footer|{{Navbox prototype|Vigilante 8}}}}

Latest revision as of 02:37, March 31, 2023

Title Screen
Vigilante 8 (Mar 30, 1998 Prototype)
Build date Mar 30, 1998
Build name 03-30-98 A
Dump status Released
Dumped by sadikyo
File release date February 3, 2022
Origin CD-R
Labels "8" "V8" "03-30-98 A"
Game Vigilante 8
System PlayStation
Genre Vehicular Combat
Release date Jun 1, 1998
Download Vigilante 8 (Mar 30, 1998 Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Vigilante 8 (Mar 30, 1998 Prototype) from external mirror

A prototype of Vigilante 8 for the Sony PlayStation. dated 3-4 months before release.

Notes

  • Early menu
  • Early start screen
  • Secret character "Y" is unplayable (trying to force the game to load him causes a crash)
  • Various changes across multiple maps
  • Every ending is a placeholder FMV with the character's name and some music from the game in the background (beezwax's placehold fmv spells his name as beezewax)
  • John torque's car has blue windows instead of black
  • Sid and boogie both crash on the casino city level in quest mode
  • Casino city has large open part at edge of map with no invisible wall, allowing you to go out of bounds
  • Luxoflux logo appears in between loading between levels and menus
  • Dave's special "invasion" crashes the game when used
  • Game is buggy and crashes easily
  • Only a few weapon combos have been added, and they have no cool down and use only 1 ammo
  • Intro FMV has placeholder music from the game
  • Different physics and weight, cars feel more rigid
  • HUD from older prototype is leftover unused in files
  • You can pick up destroyed enemies specials and it gives you your special with the ammo they had

Screenshots

SLUS-00510 2022-05-08 17-56-05-e1652581333687-150x150.png SLUS-00510 2022-05-08 13-58-24-e1652581743692-150x150.png SLUS-00510 2022-05-08 14-58-19-e1652581681871-150x150.png SLUS-00510 2022-05-08 15-16-26-e1652581643761-150x150.png

Acknowledgments

  • Thanks to the Vigilante 8 discord for documenting the prototype!

See also