Spider-Man 4 (Oct 16, 2009 prototype): Difference between revisions
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An alpha build of the unreleased Spider-Man 4 game for the Xbox 360. | An alpha build of the unreleased Spider-Man 4 game for the Xbox 360. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Spider-Man 4 (Xbox 360)}} | |||
*A lot of buildings and the streets have no collision. | *A lot of buildings and the streets have no collision. | ||
*Has a debug menu if you press the "back" button on the pause menu. | *Has a debug menu if you press the "back" button on the pause menu. |
Latest revision as of 21:00, April 5, 2023
Spider-Man 4 (Oct 16, 2009 prototype) | ||||||||||||||||
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Download Spider-Man 4 (Oct 16, 2009 prototype) (info) |
An alpha build of the unreleased Spider-Man 4 game for the Xbox 360.
Notes
The Cutting Room Floor research
- A lot of buildings and the streets have no collision.
- Has a debug menu if you press the "back" button on the pause menu.
- Mission select available in pause menu.
- Is emulatable through Xenia Canary but has heavy graphical glitches. (Dec 31, 2022)
Screenshots
Videos
See also
https://web.archive.org/web/20221221190906/https://www.obscuregamers.com/builddb/spider-man_4