Probotector 2 (Sample Prototype): Difference between revisions
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|origin_ownership=2 eBay sellers, Prototector, Jaxsbox | |origin_ownership=2 eBay sellers, Prototector, Jaxsbox | ||
|game=Probotector 2 | |game=Probotector 2 | ||
|filereleasedate=Jun 29, 2014 | |||
|system=Game Boy | |system=Game Boy | ||
|genre= | |genre=Run-n-gun | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
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A sample version of Probotector 2. It's possible there is more than 1 copy of it. Similar to their NES and SNES titles, Konami gave each of their Game Boy sample games a specific alphanumeric code; this one reads RE136. It is uncertain where the differences are. Given the label, there might be more than 1 copy of this sample. | A sample version of Probotector 2. It's possible there is more than 1 copy of it. Similar to their NES and SNES titles, Konami gave each of their Game Boy sample games a specific alphanumeric code; this one reads RE136. It is uncertain where the differences are. Given the label, there might be more than 1 copy of this sample. | ||
==Notes== | ==Notes== | ||
Although a hex comparison shows several bytes of differences, it's not known where/how these are reflected in-game. Even the Super Game Boy enhancement feature is functional in this prototype. | *Although a hex comparison shows several bytes of differences, it's not known where/how these are reflected in-game. Even the Super Game Boy enhancement feature is functional in this prototype. | ||
==Origin== | ==Origin== | ||
<gallery mode=packed> | |||
File:P53.png|Cartridge | |||
</gallery> | |||
==See also== | |||
[https://datomatic.no-intro.org/index.php?page=show_record&s=46&n=1594 No-intro] | |||
{{Prototype Footer|{{Navbox prototype|Probotector 2}}}} | {{Prototype Footer|{{Navbox prototype|Probotector 2}}}} |
Latest revision as of 15:49, November 10, 2023
Probotector 2 (Sample Prototype) | ||||||||||||||||||||||||
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Download Probotector 2 (Sample Prototype) (info) |
A sample version of Probotector 2. It's possible there is more than 1 copy of it. Similar to their NES and SNES titles, Konami gave each of their Game Boy sample games a specific alphanumeric code; this one reads RE136. It is uncertain where the differences are. Given the label, there might be more than 1 copy of this sample.
Notes
- Although a hex comparison shows several bytes of differences, it's not known where/how these are reflected in-game. Even the Super Game Boy enhancement feature is functional in this prototype.
Origin
See also