MediEvil (Jun 22, 1998 prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=MediEvil (Jun 22, 1998 prototype) |titlescreen=me 31 proto 1.png |builddate=Jun 22, 1998 13:34:39 |buildname=.31 |status=Released |dumper=drx |releasedb...") |
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** Square, Triangle, Circle, Up, Triangle, Left, Circle, Right, Down (STOUTLORD) | ** Square, Triangle, Circle, Up, Triangle, Left, Circle, Right, Down (STOUTLORD) | ||
* The game doesn't begin in Dan's Crypt, even though the map is present in this build. | * The game doesn't begin in Dan's Crypt, even though the map is present in this build. | ||
* The life bottle graphic is different. | |||
==Screenshots== | ==Screenshots== |
Revision as of 01:07, January 2, 2019
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Download MediEvil (Jun 22, 1998 prototype) (info) |
A prototype of MediEvil for the Sony PlayStation.
Notes
- It's recommended that you play the game using PCSX.
- This game will hang upon loading another level or quitting the game.
- This game uses SCEx copy protection instead of libcrypt.
- To bypass the copy protection check, hold down L2 while the game is paused and press:
- Down, Up, Square, Triangle, Left, Up, Square, Triangle (DUSTLUST)
- To activate the game's cheat menus, hold down L2 while the game is paused and press:
- Square, Triangle, Circle, Up, Triangle, Left, Circle, Right, Down (STOUTLORD)
- The game doesn't begin in Dan's Crypt, even though the map is present in this build.
- The life bottle graphic is different.
Screenshots
Videos
Origin