Genma Onimusha (Dec 5, 2001 prototype): Difference between revisions

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(Created page with "{{Prototype |Page name=Genma Onimusha (Dec 5, 2001 prototype) |titlescreen=Genma_Onimusha-2001-12-05-Title.png |builddate=Dec 5, 2001 |status=Released |dumper=Atomic |released...")
 
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|releasedby=Atomic
|releasedby=Atomic
|filereleasedate=June 9, 2021
|filereleasedate=June 9, 2021
|origin_type=DVD
|origin_type=DVD-R
|origin_dumpmethod=DiscImageCreator
|origin_dumpmethod=DiscImageCreator
|game=Genma Onimusha
|game=Genma Onimusha
|system=Xbox
|system=Xbox
|genre=Action-adventure
|genre=Action-Adventure
|release_date={{RegionDate|JP|Feb 22, 2002}} {{RegionDate|US|Jan 28, 2002}} {{RegionDate|EU|Mar 22, 2002}}
|final_builddate={{RegionDate|JP|Dec 14, 2001 }} {{RegionDate|EU|Jan 29, 2002 }} {{RegionDate|US|Dec 7, 2001 }}
|release_date={{RegionDate|JP|Feb 22, 2002 }} {{RegionDate|EU|Mar 22, 2002}} {{RegionDate|US|Jan 28, 2002 }}
|unreleased=No
|unreleased=No
}}
}}
{{Download
{{Download
|file=Genma Onimusha (Dec 5, 2001 prototype).7z
|external=https://archive.org/details/genma-onimusha-xbox-2001-12-05.-7z
|external=https://archive.org/details/genma-onimusha-xbox-2001-12-05.-7z
}}
}}
A prototype/prerelease build of ''Genma Onimusha'' for the Xbox from 2001-12-05 (a ''single'' day before the retail version's timestamp! Wow!).
A prototype/prerelease build of ''Genma Onimusha'' for the Xbox from 2001-12-05 (a ''single'' day before the retail version's timestamp! Wow!).


Seems to have very minor differences when briefly comparing the extracted files (the ''.xbe'' file is slightly different, and four movie files are not present), but needs more investigation.
==Debug Features==
There is a debug pause / freeze frame feature available. This is also available in the [[Genma_Onimusha_(Nov_9,_2001_prototype)|Nov 9, 2001 prototype]].
 
* To activate, hold '''White''', then hold '''R Trigger'''. Keep holding '''R Trigger''', release ''White'', then let go of the trigger
* While frozen, using '''Start''' can open and close the pause menu. Upon closing the menu, the game will advance a frame
* Press '''White''' again to deactivate
==Notes==
Minor differences comparing the extracted files:
* ''serial_no.bin'':
Proto: ''GENMAONIMUSHA  2001-12-06 10:00S/N-006-033    CAPCOM.CO.LTD  for XBOX''
 
Final: ''GENMAONIMUSHA  2001-11-09 20:00S/N-100-000    CAPCOM.CO.LTD  for XBOX''
 
* ''image/etc/serial_no.bin'':
Proto: ''GENMAONIMUSHA  2001-12-06 10:00S/N-006-033    CAPCOM.CO.LTD  for XBOX''
 
Final: ''GENMAONIMUSHA  2001-11-09 20:00S/N-004-000    CAPCOM.CO.LTD  for XBOX''
 
* Has a folder named ''_amc'' with the files ''cd_image.fst'' and ''gdfs.bin''
* Missing a few English .bik movies in the folder ''image/movie'': ''links04e'', ''links09e'', ''linksu00e'', ''linksu0be''
* XBE information:
** Title: GENMA ONIMUSHA
** Title ID: CC-001
** Executable Name: default.xbe
** Executable checksum (MD5): e94dabf230a781c01dae473341b774af
* Miscellaneous Notes:
** Game is emulatable: Yes (Xemu)


==Origin==
==Origin==
[[File:Genma_Onimusha-2001-12-05-Disc.jpg|thumb]]
<gallery>
<center>
Genma_Onimusha-2001-12-05-Disc.jpg
</center>
</gallery>


==See also==
==See also==

Latest revision as of 05:02, March 29, 2023

Title Screen
Genma Onimusha (Dec 5, 2001 prototype)
Build date Dec 5, 2001
Dump status Released
Dumped by Atomic
Released by Atomic
File release date June 9, 2021
Origin DVD-R
Dump method DiscImageCreator
Game Genma Onimusha
System Xbox
Genre Action-Adventure
Final build JP Dec 14, 2001
EU Jan 29, 2002
US Dec 7, 2001
Release date JP Feb 22, 2002
EU Mar 22, 2002
US Jan 28, 2002
Download Genma Onimusha (Dec 5, 2001 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Genma Onimusha (Dec 5, 2001 prototype) from external mirror

A prototype/prerelease build of Genma Onimusha for the Xbox from 2001-12-05 (a single day before the retail version's timestamp! Wow!).

Debug Features

There is a debug pause / freeze frame feature available. This is also available in the Nov 9, 2001 prototype.

  • To activate, hold White, then hold R Trigger. Keep holding R Trigger, release White, then let go of the trigger
  • While frozen, using Start can open and close the pause menu. Upon closing the menu, the game will advance a frame
  • Press White again to deactivate

Notes

Minor differences comparing the extracted files:

  • serial_no.bin:

Proto: GENMAONIMUSHA 2001-12-06 10:00S/N-006-033 CAPCOM.CO.LTD for XBOX

Final: GENMAONIMUSHA 2001-11-09 20:00S/N-100-000 CAPCOM.CO.LTD for XBOX

  • image/etc/serial_no.bin:

Proto: GENMAONIMUSHA 2001-12-06 10:00S/N-006-033 CAPCOM.CO.LTD for XBOX

Final: GENMAONIMUSHA 2001-11-09 20:00S/N-004-000 CAPCOM.CO.LTD for XBOX

  • Has a folder named _amc with the files cd_image.fst and gdfs.bin
  • Missing a few English .bik movies in the folder image/movie: links04e, links09e, linksu00e, linksu0be
  • XBE information:
    • Title: GENMA ONIMUSHA
    • Title ID: CC-001
    • Executable Name: default.xbe
    • Executable checksum (MD5): e94dabf230a781c01dae473341b774af
  • Miscellaneous Notes:
    • Game is emulatable: Yes (Xemu)

Origin

See also