Frogger 2: Swampy's Revenge (December 1, 1999 prototype): Difference between revisions
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|Page name=Frogger 2: Swampy's Revenge (N64 Final Build prototype) | |Page name=Frogger 2: Swampy's Revenge (N64 Final Build prototype) | ||
|titlescreen=Frogger2-n64dec-TitleScreen.png | |titlescreen=Frogger2-n64dec-TitleScreen.png | ||
|buildname= | |builddate=December 1, 1999 | ||
|buildname=Milestone #5 (Maybe) | |||
|status=Dumped, not released | |status=Dumped, not released | ||
|dumper=Kneesnap | |dumper=Kneesnap | ||
Line 17: | Line 18: | ||
{{Download}} | {{Download}} | ||
A prototype of the unreleased port of '''Frogger 2: Swampy's Revenge''' for the Nintendo 64. | A prototype of the unreleased port of '''Frogger 2: Swampy's Revenge''' for the Nintendo 64. | ||
==Notes== | ==Notes== | ||
*This build was | *This build was extremely close to if not actually '''N64 Milestone #5''', judging by internal documents. | ||
* | *One of the source code backups matches this cartridge fairly closely, which makes it easy to use Ghidra to understand this prototype. | ||
* | *The exact build gate has been confirmed by reviewing the changes in the VSS backup and finding the last change to source code seen in the ROM. | ||
*First known build with music, encoded | *The final N64 code changes occurred on December 14th, less than two weeks after this build. | ||
*First known build with music, encoded with very low quality samples. The music is also significantly unfinished compared to the final game. | |||
*Working sound test menu. | *Working sound test menu. | ||
*Features a hub world. | *Features a hub world. | ||
*Contains many differences from the final version. | *Contains many differences from the final version. | ||
*Totally new UI from the Milestone #4 prototype. | |||
*There is an overdump on this cartridge of an earlier build of Frogger 2. It only contains scenic / world data, which unfortunately appears near near identical to this build. | |||
==Screenshots== | ==Screenshots== | ||
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File:Frogger2-n64dec-Space1.png|Space1 | File:Frogger2-n64dec-Space1.png|Space1 | ||
</gallery> | </gallery> | ||
==Origin== | |||
<center><gallery mode="packed"> | |||
F2-n64-proto2-1.png|The front of the cartridge the prototype came from. | |||
F2-n64-proto2-2.png|The back of the cartridge the prototype came from. | |||
</gallery></center> | |||
{{Prototype Footer|{{Navbox prototype|Frogger 2: Swampy's Revenge}}}} | {{Prototype Footer|{{Navbox prototype|Frogger 2: Swampy's Revenge}}}} |
Latest revision as of 06:33, June 15, 2023
Frogger 2: Swampy's Revenge (December 1, 1999 prototype) | ||||||||||||||||||||||||||
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A prototype of the unreleased port of Frogger 2: Swampy's Revenge for the Nintendo 64.
Notes
- This build was extremely close to if not actually N64 Milestone #5, judging by internal documents.
- One of the source code backups matches this cartridge fairly closely, which makes it easy to use Ghidra to understand this prototype.
- The exact build gate has been confirmed by reviewing the changes in the VSS backup and finding the last change to source code seen in the ROM.
- The final N64 code changes occurred on December 14th, less than two weeks after this build.
- First known build with music, encoded with very low quality samples. The music is also significantly unfinished compared to the final game.
- Working sound test menu.
- Features a hub world.
- Contains many differences from the final version.
- Totally new UI from the Milestone #4 prototype.
- There is an overdump on this cartridge of an earlier build of Frogger 2. It only contains scenic / world data, which unfortunately appears near near identical to this build.
Screenshots
Origin