Driver: San Francisco (Apr 1, 2011 prototype): Difference between revisions
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* Predates the final build by 3 months. | * Predates the final build by 3 months. | ||
* Developer game executable only. Found within a rar archive included as part of the [[Driver: San Francisco (Apr 21, 2011 prototype)|21st April build]], can run on top of [[Driver: San Francisco (Mar 24, 2011 prototype)|24th March build]] game content. | * Developer game executable only. Found within a rar archive included as part of the [[Driver: San Francisco (Apr 21, 2011 prototype)|21st April build]], can run on top of [[Driver: San Francisco (Mar 24, 2011 prototype)|24th March build]] game content. | ||
* Contains a bug that overexposes all | * Contains a visual bug that overexposes all elements (including UI) by twice their intended brightness, likely caused by an early attempt at removing the older color correction and exposure values found within earlier builds. | ||
* Crashes when loading saves created by itself or from other builds. | * Crashes when loading saves created by itself or from other builds. | ||
Revision as of 21:06, February 18, 2024
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Download Driver: San Francisco (Apr 1, 2011 prototype) (info) |
A prototype of Driver: San Francisco for the Xbox 360.
Notes
- Predates the final build by 3 months.
- Developer game executable only. Found within a rar archive included as part of the 21st April build, can run on top of 24th March build game content.
- Contains a visual bug that overexposes all elements (including UI) by twice their intended brightness, likely caused by an early attempt at removing the older color correction and exposure values found within earlier builds.
- Crashes when loading saves created by itself or from other builds.
Acknowledgments
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
Gallery
See also