Dead Space (Aug 29, 2008 prototype): Difference between revisions
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{{Download | {{Download | ||
|file=Dead Space (Aug 29, 2008 prototype).7z | |file=Dead Space (Aug 29, 2008 prototype).7z | ||
|external=https://archive.org/details/DeadSpace20080829 | |||
}} | }} | ||
A debug-build prototype of ''Dead Space'' for the Xbox 360 from 2008-08-29 (about nine hours after the NTSC release build). | A debug-build prototype of ''Dead Space'' for the Xbox 360 from 2008-08-29 (about nine hours after the NTSC release build). |
Latest revision as of 02:52, July 28, 2023
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A debug-build prototype of Dead Space for the Xbox 360 from 2008-08-29 (about nine hours after the NTSC release build).
Notes
Accessing some of the debugging controls requires a second controller.
On Controller 1 or 2:
- LB + RB + Start = Debug Menu
On Controller 2:
- RS = Toggle No-Clip Reposition Player Mode
- LS = Toggle Debug Camera/Normal Camera
In Debug Camera Mode, on Controller 2:
- Left Stick = Forward/Back, Strafe
- Right Stick = Pitch/Yaw
- Y, A = Up/Down
- LB, RB = Roll Left/Right
- Hold LT = Slower Camera Movement
- Hold RT = Faster Camera Movement
- RS = Bring Player to Camera + No-Clip Toggle
Screenshots