Croc: Legend of the Gobbos (Feb 28, 1997 prototype): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Undo revision 87257 by Слава України (talk) BetaArchive entries should not be used as reliable release information; updated formatting) Tag: Undo |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Prototype | {{Prototype | ||
|titlescreen=Croc - Legend Of The Gobbos (February 28, 1997 Prototype)-0002.png | |||
|builddate=Feb 28, 1997 12:00:00 | |builddate=Feb 28, 1997 12:00:00 | ||
|status=Released, redump needed | |status=Released, redump needed | ||
Line 15: | Line 16: | ||
==Notes== | ==Notes== | ||
* Some corrupted bytes in JWATERBO.DA | {{Tcrf link|Proto:Croc: Legend of the Gobbos (PlayStation)/Feb 28, 1997}} | ||
* Croc defaults to car-like controls: the default control method, 2, in this beta has Croc set to control similar to a car: '''X''' makes Croc run forwards; '''CIRCLE''' reverses him; '''UP''' is used for jump; and '''DOWN''' is used for the 180-degree turn. Before starting playing, go to "Options" then "Change Controller Configuration" and pick any of the other three methods, all of which are exactly the same and use the same default controls as the final game | |||
*Some corrupted bytes in JWATERBO.DA. | |||
{{Prototype Footer|{{Navbox prototype|Croc: Legend of the Gobbos}}}} | {{Prototype Footer|{{Navbox prototype|Croc: Legend of the Gobbos}}}} |
Latest revision as of 23:07, April 11, 2023
Croc: Legend of the Gobbos (Feb 28, 1997 prototype) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Croc: Legend of the Gobbos (Feb 28, 1997 prototype) (info) |
A prototype of Croc: Legend of the Gobbos for the Sony PlayStation. This proto is known as V0.16 Beta or March 1997 Prototype at Croc wiki.[1]
Notes
The Cutting Room Floor research
- Croc defaults to car-like controls: the default control method, 2, in this beta has Croc set to control similar to a car: X makes Croc run forwards; CIRCLE reverses him; UP is used for jump; and DOWN is used for the 180-degree turn. Before starting playing, go to "Options" then "Change Controller Configuration" and pick any of the other three methods, all of which are exactly the same and use the same default controls as the final game
- Some corrupted bytes in JWATERBO.DA.