Croc: Legend of the Gobbos (Feb 28, 1997 prototype): Difference between revisions
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|builddate=Feb 28, 1997 12:00:00 | |builddate=Feb 28, 1997 12:00:00 | ||
|status=Released, redump needed | |status=Released, redump needed | ||
|dumper=mrpijey | |||
|releasedby=mrpijey | |||
|filereleasedate=October 11, 2013 | |||
|origin_type=CD-R | |origin_type=CD-R | ||
|game=Croc: Legend of the Gobbos | |game=Croc: Legend of the Gobbos | ||
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*Some corrupted bytes in JWATERBO.DA | *Some corrupted bytes in JWATERBO.DA | ||
==See also== | |||
* [https://www.betaarchive.com/database/view_release.php?uuid=10b3f5ba-a8c6-438a-a9f3-59326a60eff8 BetaArchive entry] | |||
{{Prototype Footer|{{Navbox prototype|Croc: Legend of the Gobbos}}}} | {{Prototype Footer|{{Navbox prototype|Croc: Legend of the Gobbos}}}} |
Revision as of 09:21, March 19, 2023
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Download Croc: Legend of the Gobbos (Feb 28, 1997 prototype) (info) |
A prototype of Croc: Legend of the Gobbos for the Sony PlayStation. This proto is known as V0.16 Beta or March 1997 Prototype at Croc wiki.[1]
The Cutting Room Floor research
Differences (from final)
CONTROLS
- Croc defaults to car-like controls: the default control method, 2, in this beta has Croc set to control similar to a car: X makes Croc run forwards; CIRCLE reverses him; UP is used for jump; and DOWN is used for the 180-degree turn. Before starting playing, go to "Options" then "Change Controller Configuration" and pick any of the other three methods, all of which are exactly the same and use the same default controls as the final game
Notes
- Some corrupted bytes in JWATERBO.DA
See also