Burnout Paradise (Nov 13, 2006 prototype): Difference between revisions
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|system=Xbox 360 | |system=Xbox 360 | ||
|genre=Racing | |genre=Racing | ||
|release_date={{RegionDate|US|Jan 22, 2008}} {{RegionDate|EU|Jan 25, 2008}} {{RegionDate|AU|Feb 7, 2008}} | |release_date={{RegionDate|US|Jan 22, 2008}} {{RegionDate|EU|Jan 25, 2008}} {{RegionDate|AU|Feb 7, 2008}} | ||
|unreleased=No | |unreleased=No |
Revision as of 16:55, August 15, 2021
Burnout Paradise (Nov 13, 2006 prototype) | ||||||||||||||||||||||||
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An early prototype of Burnout Paradise, compiled at 18:15:00 on November 13, 2006.
Notes
- No title screen. The game boots to a debug menu.
- The game has a very low framerate in most situations.
- Has Aftertouch and Impact Time from previous entries.
- Almost all overworld textures are different (and lower-resolution?)
Videos
https://www.youtube.com/watch?v=RltuHUJA3W4
Acknowledgments
burninrubber0 - for purchasing the prototype.