Burnout 2: Point of Impact (Jul 27, 2002 prototype): Difference between revisions
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==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Hwd45 for | A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | * [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] |
Revision as of 05:59, March 21, 2021
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Download Burnout 2: Point of Impact (Jul 27, 2002 prototype) (info) |
Download Burnout 2: Point of Impact (Jul 27, 2002 prototype) from external mirror |
A prototype of Burnout 2: Point of Impact for the PlayStation 2.
Notes
- An NTSC pre-beta build dated just over a month before the final.
- The words "Pre-Beta Version" are present at the bottom of the screen at all times during gameplay.
- The vocals in the "3... 2... 1..." countdown are extremely distorted, for some reason.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Burnout 2 Point of Impact pre-Beta ver 0.1.bin | File | 2020-06-10 06:35:45 | 1.84 GB | 74653d1bfe380c42116073857923d25fdfab5215 |
PS2 - Burnout 2 Point of Impact pre-Beta ver 0.1.cue | File | 2020-06-10 06:01:24 | 114 bytes | 09f75d75022701246692f1748ba739dabb03ec83 |
PS2 - Burnout 2 Point of Impact pre-Beta ver 0.1.jpeg | File | 2020-06-13 11:58:37 | 1.53 MB | b44630d026a21fea62b482685643d0be3ad8b13e |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)