Tony Hawk's Pro Skater 2 (May 9, 2000 prototype)
Tony Hawk's Pro Skater 2 (May 9, 2000 prototype) | ||||||||||||||||||||||
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Download Tony Hawk's Pro Skater 2 (May 9, 2000 prototype) (info) |
A prototype of Tony Hawk's Pro Skater 2 for the Sony PlayStation, dated 95 days before the final build.
Notes
- An NTSC-U demo created for and used at E3 2000 and sent to press outlets as a preview version.
- The "Options" menu hasn't been implemented yet, it redirects to the Skateshop.
- Most decks are not available yet.
- Create-A-Skater, though mostly complete, is a bit buggy.
- Often the weight reverts back to 180 pounds when the skaters skin color or some clothing is changed.
- The given name of the skater, would default to "Custom Skater" in the Level Select and competition heat score screens.
- While the Career progress can be saved onto a memory card, the customized skater can not. Once the game is restarted and a save file loaded, the skater reverts to his default style.
- Cash pick-ups as well as some Career mode goal objects can be collected in the other game modes as well.
- In similar fashion to the previous Pro Skater installment, obtaining cash pick-ups count as points.
- The trick assignment option has not been implemented at this point in development.
- None of the game's secret characters can be found in this build.
- Some levels are not finalized, most notably Hangar, Venice Beach, The Bullring and Skate Heaven, with varying degrees of untextured or unfinished spots.
- School II has a bad case of texture bleeding, and trying to enter the gym from the Gonz rail entrance after leaving from the other door, causes the inside not to load.
- If you select the 2-player restart in Venice Beach you get a very early version of it that is so big, it will crash when you get to some areas.
- A 100-point pick-up can be found in one of the outside areas in Skatestreet. Originating in the first Pro Skater game, this is a leftover from earlier versions of THPS2 before the cash pick-ups were introduced to replace them.
- There's a small passage above the pit in New York, that connects both streets.
- Chopper Drop, Skate Heaven and all THPS levels in the game files can only be accessed via hacking. None of them have pages in the level select menu.
- The level select menu has an unused page for the Park Editor level called "Demo Park".
- Hold down L1+L2 in any menu to open a hidden debug feature, where you can move around separate menu elements.
- All numbers and symbols in the trick string are yellow. Therefor any blue-colored gap names would color these green.
- The physics are not refined yet. Especially the newly introduced game mechanics.
- "Big Drop" is not fully implemented. While the skater will bail from certain heights, the player is not informed about it.
Cheat codes
In addition to having an extra set of debug cheats enabled, most of the codes used in this build are leftovers of the first Tony Hawk's Pro Skater. Other than adding a few new ones, the debug codes either match the ones used in earlier builds or have been slightly altered.
To enter these codes, navigate to the in-game pause menu, hold down L1 and enter the code. A shaking pause screen will confirm a successful entry.
Always full special meter | X, Triangle, Circle, Down, Up, Right | XTCDUR | |||||||||||
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Autotest | Triangle, Up, Square, Triangle, Up, Right | TUSTUR | Once activated, the test cycle cannot be interrupted. | ||||||||||
Color configuration | X, Left, Up, X | XLUX | Press SELECT to freeze the game and change values.
Disables the HUD. Ending a run in ether a timed mode or while a combo is ongoing, can cause the game to softlock. | ||||||||||
Debug panel and build date | Down, Down, Triangle, Down, Down, Triangle | DDT DDT | |||||||||||
Disco lights | Down, Up, Square, Circle, Up | DUSCU | |||||||||||
End run | Circle, Up, Triangle, Circle, Up, Triangle | CUT CUT | |||||||||||
Flip level | X, Up, Triangle | XUT | |||||||||||
FPS counter and stats display | Down, Up, Left, Left, Down, Up, Left, Left | DULL DULL | During gameplay, hold down L2 to temporarily remove the stat info from the display. | ||||||||||
Perfect balance | Right, Up, Left, Square | RULS | |||||||||||
Play as Private Carrera | Triangle, Up, Triangle, Up, Circle, Up, Left, Triangle | TUTU CULT | Non-functioning THPS1 leftover. | ||||||||||
Remove HUD | Square, Left, Up, Triangle | SLUT | Ending a run in ether a timed mode or while a combo is ongoing, can cause the game to softlock. | ||||||||||
Score x10 | Triangle, X, Triangle, Up, Down, Up | TXTUDU | |||||||||||
Screenshots | Circle, Up, Left, Left, Square | CULLS | The camera configuration only works in 2-Player mode and can be activated in-game by pressing SELECT.
The game will freeze and the camera can be moved with the following inputs using Controller 2:
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Square, Circle, Right, X | SCRX | ||||||||||||
Skater gains weight | X(x4), Left | XXXX L | |||||||||||
Skater loses weight | X(x4), Square | XXXX S | |||||||||||
Skip to restart | Square, Circle, X, Up, Down | SCXUD | |||||||||||
Slow motion | Square, Left, Up, Square, Left | SLUSL | |||||||||||
Stats at 3 | Down, Up, Down, X, Square | DUD XS | |||||||||||
Stats at 5 | Up, Square, Triangle, Up, Down | U STUD | |||||||||||
Stats at 6 | Down, Square, Triangle, Up, Down | D STUD | |||||||||||
Stats at 7 | Left, Square, Triangle, Up, Down | L STUD | |||||||||||
Stats at 8 | Right, Square, Triangle, Up, Down | R STUD | |||||||||||
Stats at 9 | Circle, Square, Triangle, Up, Down | C STUD | |||||||||||
Stats at 10 | Square, Triangle, Up, Down | STUD | |||||||||||
Stats at 13 | X, Square, Square, Triangle, Up, Down | XS STUD | |||||||||||
Toggle blood | Right, Up, Square, Triangle | RUST | |||||||||||
Unlock everything | Circle, Right, Up, Down, Circle, Right, Up, Square, Triangle | CRUDCRUST | Non-functioning THPS1 leftover. | ||||||||||
Unlock all levels | Triangle, Right, Up, Square, Triangle, Left, Up, Square, Triangle | TRUSTLUST | Unlocks all level pages, except for Chopper Drop and Skate Heaven. |
Unknown codes
Right, Circle, Right, Down, Right, Circle, Right, Down | RCRDRCRD |
Gameshark codes
Tony Hawk | |
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Lots of Cash | 800BD9A8 FFFF |
Max Air | 801F6E28 000A |
Max Hangtime | 801F6DAC 000A |
Bob Burnquist | |
Lots of Cash | 800BDAA0 FFFF |
Playable Levels
Besides all level files for THPS2 available on disc (albeit most of them being in an unfinished state), all levels from the first Tony Hawk's Pro Skater can be found as well.
To be able to play them, one must unpack, and later repack the WAD file and change the name of the level loading files [***_t.trg] to equal the file name length of the files normally used to load the main levels in the game. To set which level select page should load into which level, open the disc image in a hex editor and change the [***_T] names (located between addresses F5E08 and F619E) according to your renamed file in the WAD.
Level | Internal file name | Status | Notes | Gameshark code
(replaces "School II") |
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THPS 2 levels | ||||
The Hangar, Mullet Falls MT | SkHan | Accessible through cheat code | Available in the Level Select, after entering TRUSTLUST in the pause menu. | 300DA2AA 0068
300DA2AB 0061 300DA2AC 006E |
School II, Southern Cali | SkSl2 | Accessible through normal means | ||
Marseille, France | SkMar | Accessible through normal means | ||
New York City, NY | SkNY | Accessible through normal means | ||
Venice Beach, California | SkVen | Accessible through cheat code | Available in the Level Select, after entering TRUSTLUST in the pause menu. | 300DA2AA 0056
300DA2AB 0065 300DA2AC 006E |
Skatestreet, Ventura | SkSS | Accessible through normal means | ||
Philadelphia, Pennsylvania | SkPh | Accessible through normal means | ||
The Bullring, Mexico | SkBul | Accessible through cheat code | Available in the Level Select, after entering TRUSTLUST in the pause menu. | 300DA2AA 0042
300DA2AB 0075 300DA2AC 006C |
Chopper Drop, Hawaii | SkB1 | Accessible through GameShark code/modding only | Does not have it's own Level Select page yet. | 300DA2AA 0042
300DA2AB 0031 300DA2AC 005F 300DA2AD 0054 300DA2AE 0000 |
Skate Heaven | SkB2 / SkHvn | Accessible through GameShark code/modding only | Does not have it's own Level Select page yet. Duplicate files on disc. | 300DA2AA 0048
300DA2AB 0076 300DA2AC 006E |
THPS 1 levels | ||||
Warehouse, Woodland Hills | SkWare | Accessible through modding only | This is the only THPS1 level on the disc to have it's original gap names intact during gameplay. | |
The School, Miami | SkSchl | Accessible through modding only | ||
Mall, New York | SkMall | Accessible through modding only | The skybox in the outside area renders incorrectly. | |
Skatepark, Chicago | SkVans | Accessible through modding only | ||
Downtown, Minneapolis | SkDown | Accessible through modding only | ||
Downhill Jam, Phoenix | SkJam | Accessible through GameShark code/modding only | 300DA2AA 004A
300DA2AB 0061 300DA2AC 006D | |
Burnside, Portland | SkBurn | Accessible through modding only | ||
Streets, San Francisco | SkSF | Accessible through modding only | A vehicle originally used in this level isn't present on this disc. This would cause the game to crash while loading.
To avoid this, replace "C_Va." with "C_Bu." located at address 0329B746. |
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Roswell, New Mexico | SkRos | Accessible through GameShark code/modding only | 300DA2AA 0052
300DA2AB 006F 300DA2AC 0073 |
Screenshots
Videos
Acknowledgements
Thanks to sairuk for releasing this build and to DCxDemo for the images of the 2-player version of Venice Beach.