Destroy All Humans! (Mar 12, 2004 prototype): Difference between revisions
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(This prototype is not as early as once thought. Apparently the game was in development for about a year at this point.) |
Madmarsrocks (talk | contribs) mNo edit summary |
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==Notes== | ==Notes== | ||
{{Tcrf link| Proto:Destroy_All_Humans!_(2005)}} | {{Tcrf link| Proto:Destroy_All_Humans!_(2005)}} | ||
This build appears to only work properly on a debug kit or on emulators. | * This build appears to only work properly on a debug kit or on emulators. | ||
* Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build. | |||
Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build. | * There is a debug menu that can be accessed by pressing the select button on the Xbox controller. | ||
There is a debug menu that can be accessed by pressing the select button on the Xbox controller. | |||
==Screenshots== | ==Screenshots== |
Revision as of 04:17, July 7, 2021
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Download Destroy All Humans! (Mar 12, 2004 prototype) (info) |
A prototype of Destroy All Humans! for the Microsoft Xbox.
Notes
The Cutting Room Floor research
- This build appears to only work properly on a debug kit or on emulators.
- Selecting the "intro" option from the Pandemic Launcher will launch the game like a retail build.
- There is a debug menu that can be accessed by pressing the select button on the Xbox controller.
Screenshots
See Also
Original release thread on ObscureGamers.