Ico (Aug 6, 2001 prototype): Difference between revisions
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A prototype of Ico for the PlayStation 2.
Notes
- NTSC prototype.
- English localization prototype.
- Built 13 days before the final US build.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Ico 8-7-07.bin | File | 2020-06-10 21:45:19 | 608.75 MB | bbf2cb15b5de168346b540d71970a84256bd56db |
PS2 - Ico 8-7-07.cue | File | 2020-06-10 21:45:20 | 82 bytes | d43da52af31b51b58072233dc1b47fdc0fcf4c6c |
PS2 - Ico 8-7-07.jpeg | File | 2020-06-13 14:23:05 | 1.62 MB | d6aa262823644d9d4a2ca640ce7093c11243fc0e |
Acknowledgments
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)