Assassin's Creed III (Sep 25, 2012 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Assassin's Creed III (Sep 25, 2012 prototype) | |Page name=Assassin's Creed III (Sep 25, 2012 prototype) | ||
|titlescreen=Assassin's_Creed_3-2012-09-25-Title.PNG | |||
|builddate=Sep 25, 2012 | |builddate=Sep 25, 2012 | ||
|status=Released | |status=Released | ||
|dumper= | |dumper=A Die Hard X360 Collector | ||
|releasedby=CVLT OF OSIRIS | |releasedby=CVLT OF OSIRIS | ||
|filereleasedate=November 30, 2019 | |filereleasedate=November 30, 2019 | ||
Line 13: | Line 14: | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download}} | {{Download | ||
A prototype of Assassin's Creed III for the Microsoft Xbox 360. | |file=Assassin's Creed III (Sep 25, 2012 prototype).7z | ||
|external=https://archive.org/details/AssassinsCreed320120925 | |||
}} | |||
A prototype of ''Assassin's Creed III'' for the Microsoft Xbox 360 from 2012-09-25. | |||
==Notes== | ==Notes== | ||
This set of files includes 9 binaries, with the following build dates: | This set of files includes 9 binaries, with the following build dates: | ||
Line 27: | Line 31: | ||
* scimitar_qcfinal.xex: 2012-09-25 20:45:24 UTC | * scimitar_qcfinal.xex: 2012-09-25 20:45:24 UTC | ||
* scimitar_release_engine.xex: 2012-09-25 20:47:11 UTC | * scimitar_release_engine.xex: 2012-09-25 20:47:11 UTC | ||
Debug controls: | |||
Controller 2: | |||
* R2 toggle debug camera | |||
* All other controls are for the debug camera, while active | |||
Keyboard: | |||
* Space: freeze time | |||
* Q: switch draw distance | |||
* W: toggle wireframe | |||
* T: toggle render stats | |||
* O: toggle stats | |||
* S: toggle shadows | |||
* F: switch render mode | |||
* L: switch lighting mode | |||
* C: toggle camera info | |||
* Backspace: reload level | |||
==Screenshots== | |||
<gallery> | |||
File:Assassin's_Creed_3-2012-09-25-Game-01.PNG | |||
File:Assassin's_Creed_3-2012-09-25-Game-02.PNG | |||
File:Assassin's_Creed_3-2012-09-25-Game-03.PNG | |||
File:Assassin's_Creed_3-2012-09-25-Game-04.PNG | |||
File:Assassin's_Creed_3-2012-09-25-Game-05.PNG | |||
</gallery> | |||
==Acknowledgments== | |||
Thanks to A Die Hard X60 Collector for preserving this rare artifact of gaming history, and DRW for obtaining and sharing it. | |||
==See also== | ==See also== |
Latest revision as of 00:27, July 30, 2023
Assassin's Creed III (Sep 25, 2012 prototype) | ||||||||||||||||||||
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Download Assassin's Creed III (Sep 25, 2012 prototype) (info) |
Download Assassin's Creed III (Sep 25, 2012 prototype) from external mirror |
A prototype of Assassin's Creed III for the Microsoft Xbox 360 from 2012-09-25.
Notes
This set of files includes 9 binaries, with the following build dates:
- ac3mp_e_360_f.xex: 2012-09-06 20:37:57 UTC
- ac3mp_e_360_p.xex: 2012-09-08 09:46:42 UTC
- ac3mp_e_360_q.xex: 2012-09-06 21:32:42 UTC
- ac3mp_e_360_r.xex: 2012-09-06 20:33:07 UTC
- scimitar_final.xex: 2012-09-25 21:24:14 UTC
- scimitar_memtagfinal.xex: 2012-09-25 20:46:39 UTC
- scimitar_profile_engine.xex: 2012-09-25 21:01:05 UTC
- scimitar_qcfinal.xex: 2012-09-25 20:45:24 UTC
- scimitar_release_engine.xex: 2012-09-25 20:47:11 UTC
Debug controls:
Controller 2:
- R2 toggle debug camera
- All other controls are for the debug camera, while active
Keyboard:
- Space: freeze time
- Q: switch draw distance
- W: toggle wireframe
- T: toggle render stats
- O: toggle stats
- S: toggle shadows
- F: switch render mode
- L: switch lighting mode
- C: toggle camera info
- Backspace: reload level
Screenshots
Acknowledgments
Thanks to A Die Hard X60 Collector for preserving this rare artifact of gaming history, and DRW for obtaining and sharing it.
See also
Original release on Archive.org.