Burnout Paradise (Nov 13, 2006 prototype): Difference between revisions
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{{Download|file=Burnout Paradise (Nov 13, 2006 prototype).7z}} | {{Download|file=Burnout Paradise (Nov 13, 2006 prototype).7z}} | ||
An early prototype of Burnout Paradise, compiled on November 13, 2006. | An early prototype of Burnout Paradise (known as "Burnout 5" in this build) for the Xbox 360, compiled on November 13, 2006. | ||
==Notes== | ==Notes== | ||
* The game has a very low framerate in most situations. | * The game has a very low framerate in most situations. | ||
* Has Aftertouch and Impact Time from previous entries. | * Has Aftertouch and Impact Time from previous entries. | ||
* Almost all overworld textures are different (and lower-resolution?) | * Almost all overworld textures are different (and lower-resolution?) | ||
* Has multiple executables. | * Has multiple executables. | ||
{|class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;" |
Revision as of 14:19, March 30, 2023
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Download Burnout Paradise (Nov 13, 2006 prototype) (info) |
An early prototype of Burnout Paradise (known as "Burnout 5" in this build) for the Xbox 360, compiled on November 13, 2006.
Notes
- The game has a very low framerate in most situations.
- Has Aftertouch and Impact Time from previous entries.
- Almost all overworld textures are different (and lower-resolution?)
- Has multiple executables.
Internal timestamp | XEX timestamp | |
---|---|---|
Burnout_X360_Artist.exe | 2006-11-13 16:14:05 | 2006-11-13 16:14:46 |
Burnout_X360_Internal.exe | 2006-11-13 16:10:06 | 2006-11-13 16:11:12 |
Videos
Acknowledgments
burninrubber0, Pavomba - for purchasing the prototype.