Skylanders: SuperChargers Racing (Jun 26, 2015 prototype)
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| Skylanders: SuperChargers Racing (Jun 26, 2015 prototype) | ||||||||||||||||
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| Download Skylanders: SuperChargers Racing (Jun 26, 2015 prototype) (info) |
A prototype build of Skylanders SuperChargers Racing for the Nintendo Wii.
Notes
About this build:
- Requires 128MB MEM2 to boot, only works on developer consoles or emulators.
- Uses a placeholder Game ID/save folder (0001000030303030).
- Contains many test levels, such as recreations of Luigi Circuit and Moo Moo Meadows from Mario Kart Wii used for testing.
- Contains 3 Debug executables, with full DWARF debugging symbols, with lots of information about the Goliath Engine.
Debug Combos:
- + on Main Menu: Level Select
- + on Pause Menu: Various Debug Options
- C & Z & A: Debug options and Portal of Power emulation
- C & Z & 1: Increase Game Speed
- C & Z & 2: Decrease Game Speed
- Z & 2: Layer Mask Menu (currently unable to navigate, - to close)
- 1 & 2: Time Stop, press again to resume (Dpad UP to resume as long as held, Dpad DOWN to frame advance)
- - & 2: Freecam, press again to exit
Videos