Ready 2 Rumble Boxing: Round 2 (May 10, 2000 prototype)
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Ready 2 Rumble Boxing: Round 2 (May 10, 2000 prototype) | ||||||||||||||||||||||||||||
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Download Ready 2 Rumble Boxing: Round 2 (May 10, 2000 prototype) from external mirror |
A prototype of Ready 2 Rumble Boxing Round 2 for the Dreamcast.
Notes
- First screen, the legal disclaimer, shows the build date and information (disclaimer text itself is different)
- Stated to be an alpha
- No Midway logo
- No memory card prompt before the title screen
- Title screen and menu background animation is simpler (different color pattern, lacking logo)
- There is also no copyright info below the title screen
- Much simpler main menu, offering only One Player and Two Players selections.
- No menu selection voice-overs
- Much fewer playable characters
- Some of their names/appearances are different, too
- Very simple, plain loading screen
- The camera on Michael Buffer is much more static (more stationary, fewer angles)
- The arena is empty
- Executable information:
- Executable Name: /1ST_READ.BIN
- Executable checksum (MD5): 9c7f96de71292794426c6a7ad8f3a219
- Executable timestamp: 2000-05-10 02:43:34
- Header Information (IP.BIN):
- Header - Title: TEST DISC
- Header - Release Date: 19990101
- Header - Region: JUE
- Header - Device Info: A695 GD-ROM1/1
- Header - Product Version: V1.000
- Header - Maker ID: 1234
- Header - Product Number: 1234
- Volume Information:
- Volume Identifier: R2R2
- Volume Set Identifier:
- Volume Creation Date: 1999-11-16 15:47:59
- Volume Modification Date: 2000-05-08 19:53:03
- Last Modified File (if not available, then executable was the last modified file): /BOXING.RAT
- Last Modified File Checksum (MD5): 58722a58006eb823e7192939f86a4776
- Last Modified File Time Stamp: 2000-05-10 03:04:52
- Miscellaneous Notes:
- Game is emulatable: Yes (as of September 12, 2021).
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ip.bin | File | 2021-02-03 05:02:01 | 32 KB | 9a914684099251cd76ff883766a1679f0d8e8283 |
track01.bin | File | 2021-02-03 05:02:18 | 20.62 MB | c8237505f9f2a446604a2444388cfc03d9a28683 |
track03.bin | File | 2021-02-03 05:13:07 | 656.59 MB | 42b3233ca71b9061788fa8c18fa865771881dd71 |
track05.bin | File | 2021-02-03 05:20:42 | 446.72 MB | 9b47c2a809a998baa57fbb6c3b584ac2f40087f6 |
R2R Round 2.jpeg | File | 2021-03-27 13:19:53 | 1.81 MB | 1c7c57272c53b1d0f5c2cddae514a24ef73311e8 |
disc.gdi | File | 2021-02-03 05:01:59 | 150 bytes | a778b6062c8c69b4aea57a22c91f5fba1f66108e |
track02.raw | File | 2021-02-03 05:02:19 | 1.18 MB | b0d28980a64765c022b4b3e47244aad32a345270 |
track04.raw | File | 2021-02-03 05:13:27 | 26.85 MB | 1855ef04a56461a96c003f414d368432e499e575 |
info.txt | File | 2021-02-03 05:02:00 | 155 bytes | f92392efbaf521ffb5ed3f0aedb09305c5853e1e |
track.txt | File | 2021-02-03 05:02:01 | 310 bytes | 024d18836145f3ba4f2b61ece07c9be37fee8423 |
Acknowledgments
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)