Crash Team Racing (Sep 3, 1999 prototype)

From Hidden Palace
Jump to navigation Jump to search
Title Screen
Crash Team Racing (Sep 3, 1999 prototype)
Build date Sep 3, 1999
Build name Review
Dump status Released
Origin CD-R
Labels Please return to SCEA CTR 9/3
Game Crash Team Racing
System PlayStation
Genre Racing
Final build US Sep 26, 1999
EU Oct 20, 1999
JP Nov 11, 1999
Release date US Oct 19, 1999
EU Nov 24, 1999
JP Dec 16, 1999
Download Crash Team Racing (Sep 3, 1999 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Crash Team Racing for the Sony PlayStation, dated around three weeks before the final build.


The Cutting Room Floor research
  • Clancy Brown doesn't announce the publisher and developer identities.
  • The opening cutscene starts right after the Naughty Dog box screen.
    • There are no character grunts or sound effects.
  • Crash has bigger pupils and his eyes have a darker tone in the main menu.
  • The character selection menu uses a small font.
  • Most of the characters icons are different.
  • The loading screens lack the "Loading..." text.
  • The start lights have a different design.
  • The lap counter is separated by a hyphen.
  • A different sound is heard when you get a power-up or 10 Wumpa fruits.
  • There are no stats for any character in the character selection garage.
    • Cortex uses a different model.
  • It's impossible to skip Aku Aku/Uka Uka's hints during Adventure Mode.
  • Some warp pads are surrounded by a checkered pattern.
  • There are no subtitles during Ripper Roo cutscenes.
  • Papu Papu's hair is untextured in the cutscenes.
  • Gold and Platinum relics are 10 and 15 seconds less than Sapphire times, respectively.
  • Nitros Oxide starts using bombs only after the second lap.
  • The max percentage you can reach in Adventure mode is 100%.
  • Characters animations are frozen in the credits.
    • Penta Penguin and Fake Crash have epilogues.
  • Cheat code inputs are different and easier to activate.
  • A lot of sound effects are missing or different.

Cheat codes

The following codes are to be entered in the main menu. Penta Penguin and N. Tropy don't have a cheat code combination to unlock them.

Play Spyro 2 Demo L1, R1, L1, R1, Left, Right, Left, Right, Square
Unlimited Wumpas Up, Up, Down, Down, Square
Unlock Ripper Roo Up, Down, Left, Right, Square
Unlock Papu Papu Down, Up, Right, Left, Square
Unlock Komodo Joe Left, Up, Right, Down, Square
Unlock Pinstripe Right, Up, Left, Down, Square
Unlock Fake Crash Right, Right, Down, Down, Square




A huge thanks to psx-collector for providing the original disc scans containing this build.

See also