WipEout Pulse (May 4, 2007 prototype): Difference between revisions
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PPSSPP Gold v1.13.1 2_9_2022 7_38_36 πμ.png|Menu selection | PPSSPP Gold v1.13.1 2_9_2022 7_38_36 πμ.png|Menu selection | ||
PPSSPP Gold v1.13.1 2_9_2022 7_38_52 πμ.png|Grid selection | PPSSPP Gold v1.13.1 2_9_2022 7_38_52 πμ.png|Grid selection | ||
PPSSPP Gold v1.13.1 2_9_2022 7_39_09 πμ.png|Ship selection | |||
PPSSPP Gold v1.13.1 2_9_2022 | |Gameplay | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== |
Revision as of 06:03, September 2, 2022
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Download WipEout Pulse (May 4, 2007 prototype) (info) |
An early alpha internal prototype of WipEout Pulse for PlayStation Portable.
Notes
- Different textures, minor race campaing selection, work in progress stages, different menu screen, different logo ready...go! on in-game, similar internal code with PAL final version and voices from Wipeout Pure in game.
- This prototype was preserved from a debug PSP DVD-ROM. To play it in an emulator, extract the USER_L0.IMG file from the ISO and rename it with a .ISO extension.
Screenshots
Origin