Tom Clancy's Splinter Cell (Sep 13, 2002 prototype): Difference between revisions
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(Updated emulation status, added notes, and added relevant videos) |
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{{Prototype | {{Prototype | ||
|Page name=Tom Clancy's Splinter Cell (Sep 13, 2002 prototype) | |Page name=Tom Clancy's Splinter Cell (Sep 13, 2002 prototype) | ||
|titlescreen=1394897617.png | |titlescreen=1394897617.png | ||
|builddate=Sep 13, 2002 05:38:33 | |builddate=Sep 13, 2002 05:38:33 | ||
|buildname=N/A | |buildname=N/A | ||
|status=Released, redump needed | |status=Released, redump needed | ||
Line 10: | Line 8: | ||
|filereleasedate=September 18, 2021 | |filereleasedate=September 18, 2021 | ||
|origin_type=DVD-R | |origin_type=DVD-R | ||
|origin_labels=Tom Clancy's Splinter Cell last 2 levels under embargo | |||
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO) | |origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO) | ||
|origin_lot=Project Deluge | |origin_lot=Project Deluge | ||
|game=Tom Clancy's Splinter Cell | |game=Tom Clancy's Splinter Cell | ||
Line 21: | Line 19: | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Tom Clancy's Splinter Cell (Sep 13, 2002 prototype).7z | |||
|external=https://archive.org/details/TomClancysSplinterCellSep132002prototype | |external=https://archive.org/details/TomClancysSplinterCellSep132002prototype | ||
}} | }} | ||
A prototype of Tom Clancy's Splinter Cell for the Xbox. | A prototype of Tom Clancy's Splinter Cell for the Xbox. | ||
Line 28: | Line 26: | ||
* Extra features all have the same FMV | * Extra features all have the same FMV | ||
* Different opening FMV. The final version's FMV plays after the first map FMV | * Different opening FMV. The final version's FMV plays after the first map FMV | ||
* Contains rough versions of released and unreleased FMVs, with stand-in voice actor for Michael Ironside | |||
* First map cutscene has a different room arrangement and has lighting issues | * First map cutscene has a different room arrangement and has lighting issues | ||
* Speech has no mouth movements | * Speech has no mouth movements | ||
* Levels can be loaded from the pause screen | * Several NPC animations are different, such as walking in the dark, and being shocked by a sticky shocker | ||
* Levels can only be loaded from the in-game pause screen, not the main menu | |||
* Pressing BACK twice during gameplay will enter noclip mode. Press BACK twice again to exit. | * Pressing BACK twice during gameplay will enter noclip mode. Press BACK twice again to exit. | ||
* Some levels contain minor layout differences, indicative of optimizations in later builds | |||
* No ambient level music or ambient environment sounds | |||
* Weapon balancing is unrefined, NPC weapon time-to-kill is significantly lower. | |||
* Contains two unfinished cut levels: Nuclear Power Plant (later released on PS2) and Severonickel (later partially released as Kola Cell). Not playable by default, but both can be accessed via modification of default.xbe | |||
* XBE information: | * XBE information: | ||
** Internal Name: Splintercell retail | ** Internal Name: Splintercell retail | ||
Line 38: | Line 43: | ||
** Executable checksum (MD5): e2cc3a2a717fb74c618fec429da021b1 | ** Executable checksum (MD5): e2cc3a2a717fb74c618fec429da021b1 | ||
* Miscellaneous Notes: | * Miscellaneous Notes: | ||
** Game is emulatable: | ** Game is emulatable: Yes (Xemu) (as of November 17, 2021). | ||
** Game contains dongle protection: No. | ** Game contains dongle protection: No. | ||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
Line 55: | Line 61: | ||
1394899700.png | 1394899700.png | ||
</gallery></center> | </gallery></center> | ||
==Videos== | |||
[https://www.youtube.com/watch?v=0SZOplb2HFc Nuclear Power Plant part 2 playthrough] | |||
[https://www.youtube.com/watch?v=jJuAZ_GNi9Q Severonickel part 2 playthrough] | |||
[https://www.youtube.com/watch?v=SJ7ijvQd6e0 Tom Clancy's Splinter Cell (2002) - All Cutscenes (RAW - 9/13/2002 - Xbox Prototype Leak)] | |||
==Files== | |||
<center> | |||
{{filelist| | |||
{{filelistentry |i=1|icon=file|indent=0|filename=Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.bin|type=File|date=2021-04-08 22:50:15|size=1604550656|crc32=DB4EC127|md5=3d0defd3599a29f8ba9c03122f07c5b1|sha1=4419d2f8419d6bf798daf1bec7da78fa62cad20e|comment=}} | |||
{{filelistentry |i=2|icon=file|indent=0|filename=Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.cue|type=File|date=2021-04-08 22:47:09|size=127|crc32=6B70FE9E|md5=dd13ec79116285b500e3dd815ad513e9|sha1=abf79b9d704f5ae9a0571eb170cec14f03d7778c|comment=}} | |||
{{filelistentry |i=3|icon=file|indent=0|filename=Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.jpeg|type=File|date=2021-04-09 22:16:47|size=1943221|crc32=9DF9C7FD|md5=f9fbbf73f78805aa92f0a49c0f631732|sha1=e85d00eceda6b500ee326825300a7cbfda3273df|comment=}} | |||
|date=yes}} | |||
</center> | |||
==Acknowledgments== | |||
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | |||
==See also== | |||
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]] | |||
* [https://tcrf.net The | |||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.jpeg|Disc front. | Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
= | |||
<center><gallery mode="packed"> | |||
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.jpeg|Disc front. | |||
</gallery></center> | |||
<center> | <center> | ||
{{filelist| | {{filelist| | ||
Line 67: | Line 99: | ||
|date=yes}} | |date=yes}} | ||
</center> | </center> | ||
==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]] | * [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]] | ||
* [https://tcrf.net The Cutting Room Floor (TCRF)] | * [https://tcrf.net The Cutting Room Floor (TCRF)] | ||
* [https://archive.org Internet Archive (IA)] | * [https://archive.org Internet Archive (IA)] | ||
{{Prototype Footer|{{Navbox prototype|Tom Clancy's Splinter Cell}}}} | {{Prototype Footer|{{Navbox prototype|Tom Clancy's Splinter Cell}}}} |
Revision as of 18:40, November 17, 2021
Tom Clancy's Splinter Cell (Sep 13, 2002 prototype) | ||||||||||||||||||||||||||||
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|
Download Tom Clancy's Splinter Cell (Sep 13, 2002 prototype) (info) |
Download Tom Clancy's Splinter Cell (Sep 13, 2002 prototype) from external mirror |
A prototype of Tom Clancy's Splinter Cell for the Xbox.
Notes
- Extra features all have the same FMV
- Different opening FMV. The final version's FMV plays after the first map FMV
- Contains rough versions of released and unreleased FMVs, with stand-in voice actor for Michael Ironside
- First map cutscene has a different room arrangement and has lighting issues
- Speech has no mouth movements
- Several NPC animations are different, such as walking in the dark, and being shocked by a sticky shocker
- Levels can only be loaded from the in-game pause screen, not the main menu
- Pressing BACK twice during gameplay will enter noclip mode. Press BACK twice again to exit.
- Some levels contain minor layout differences, indicative of optimizations in later builds
- No ambient level music or ambient environment sounds
- Weapon balancing is unrefined, NPC weapon time-to-kill is significantly lower.
- Contains two unfinished cut levels: Nuclear Power Plant (later released on PS2) and Severonickel (later partially released as Kola Cell). Not playable by default, but both can be accessed via modification of default.xbe
- XBE information:
- Internal Name: Splintercell retail
- Maker ID and Product Number: US-12
- Executable Name: default.xbe
- Executable checksum (MD5): e2cc3a2a717fb74c618fec429da021b1
- Miscellaneous Notes:
- Game is emulatable: Yes (Xemu) (as of November 17, 2021).
- Game contains dongle protection: No.
Screenshots
Videos
Nuclear Power Plant part 2 playthrough
Severonickel part 2 playthrough
Tom Clancy's Splinter Cell (2002) - All Cutscenes (RAW - 9/13/2002 - Xbox Prototype Leak)
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.bin | File | 2021-04-08 22:50:15 | 1.49 GB | 4419d2f8419d6bf798daf1bec7da78fa62cad20e |
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.cue | File | 2021-04-08 22:47:09 | 127 bytes | abf79b9d704f5ae9a0571eb170cec14f03d7778c |
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.jpeg | File | 2021-04-09 22:16:47 | 1.85 MB | e85d00eceda6b500ee326825300a7cbfda3273df |
Acknowledgments
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
Origin
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.bin | File | 2021-04-08 22:50:15 | 1.49 GB | 4419d2f8419d6bf798daf1bec7da78fa62cad20e |
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.cue | File | 2021-04-08 22:47:09 | 127 bytes | abf79b9d704f5ae9a0571eb170cec14f03d7778c |
Xbox - Tom Clancy's Splinter Cell last 2 levels under embargo.jpeg | File | 2021-04-09 22:16:47 | 1.85 MB | e85d00eceda6b500ee326825300a7cbfda3273df |
Acknowledgments
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)