Tiny Toon Adventures: Babs' Big Break (Sep 6, 1991 prototype): Difference between revisions
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Revision as of 22:08, May 4, 2022
Tiny Toon Adventures: Babs' Big Break (Sep 6, 1991 prototype) | ||||||||||||||||||||||||
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Download Tiny Toon Adventures: Babs' Big Break (Sep 6, 1991 prototype) (info) |
A prototype of Tiny Toon Adventures: Babs' Big Break for the Game Boy.
Notes
- Boots right to the Konami logo in this build. In the final it boots to a trademark screen.
- Late prototype.
- English localization prototype.
- After the Konami logo it goes to the title screen. In the final it goes to the intro.
- Text and grammar differences. Most of the text has ""NO DATA"".
- Different title screen. There's a PASSWORD menu that doesn't appear in the final.
- During the pre-level sequences, the text box moves to the next line automatically. In the final you have to press A to advance each line of dialog. You can press start to skip this sequence entirely in this build, but you can't in the final build.
- Dollar signs instead of diamonds for pickup items.
- You start off with three hearts of health rather than 2.
Screenshots
Files
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Tiny Toon Adventures - Babs' Big Break (Sep 6, 1991 prototype).gb | ROM file | 2020-09-28 21:20:00 | 128 KB | ROM file. | 2d15917713d9f7ba62b6b54b4bd845617515e847 |
Acknowledgments
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!
See also
- New Years 2022 (January 1, 2022)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)
- Video Game History Foundation (VGHF)