The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug): Difference between revisions
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|status=Released | |status=Released | ||
|dumper=Unknown | |dumper=Unknown | ||
|releasedby=Zelda | |releasedby=Zelda Reverse Engineering Team | ||
|filereleasedate=March 27, 2020 | |filereleasedate=March 27, 2020 | ||
|origin_type=Developer cartridge | |origin_type=Developer cartridge | ||
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A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64. | A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64. | ||
==Notes== | ==Notes== | ||
*This version of the game wasn't compressed, explaining it's size. | *This version of the game wasn't compressed, explaining it's size. | ||
*The game needs 8Mb of RAM instead of 4Mb to run properly. | *The game needs 8Mb of RAM instead of 4Mb to run properly. |
Revision as of 17:54, March 26, 2021
The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug) | ||||||||||||||||||||||
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A debug build of the European version of The Legend of Zelda: Ocarina of Time for the Nintendo 64.
Notes
- This version of the game wasn't compressed, explaining it's size.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- This version was built to test new German and French localizations for the Collector's edition.
- There is an overdump for PAL version of Conker's Bad Fur Day at the end of the data.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ZELOOTD.z64 | File | 2020-03-22 17:54 | 64 MB | CEE6BC3C2A634B41728F2AF8DA54D9BF8CC14099 |
Origin