Super Mario World 2: Yoshi's Island (Dec 19, 1994 - ys rom 0 D2 prototype): Difference between revisions
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==Notes== | ==Notes== | ||
To fix header: | |||
* <code>0x7FBD</code> => <code>0x05</code> | |||
* 5 bytes starting at <code>0x7FD5</code> => <code>0x20 0x15 0x0B 0x00 0x00</code>. | |||
{{Tcrf link|Proto:Super Mario World 2: Yoshi's Island/ys rom 0 D}} | {{Tcrf link|Proto:Super Mario World 2: Yoshi's Island/ys rom 0 D}} | ||
{{Navbox prototype|Super Mario World 2: Yoshi's Island}} | {{Navbox prototype|Super Mario World 2: Yoshi's Island}} |
Revision as of 15:47, February 25, 2022
Super Mario World 2: Yoshi's Island (Dec 19, 1994 - ys rom 0 D2 prototype) | ||||||||||||||||||||||||
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A prototype of Super Mario World 2: Yoshi's Island (under the name Super Mario Bros 5: Yoshi's Island), dated December 19th, 1994, approximately six months before the final build.
While this prototype ostensibly has the same build date as the ys_rom_0_D build, there are code differences that indicate a slightly later compile.
Notes
To fix header:
0x7FBD
=>0x05
- 5 bytes starting at
0x7FD5
=>0x20 0x15 0x0B 0x00 0x00
.
The Cutting Room Floor research