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File:Sonic Heroes NPDP Debug Prototype - Enemy Debug Print.png (1,280 × 960 (1.83 MB)) - 15:24, March 5, 2021File:Sonic Heroes NPDP Debug Prototype - Debug Text Test.png |description={{en|1=Menu which tests rendering of debug text.}}(1,280 × 960 (1.02 MB)) - 15:24, March 5, 2021File:LittleBigPlanet May 2010 Debug Build - Debug Menu.png A screenshot of the debug menu in the May 2010 build of LittleBigPlanet.(1,920 × 1,080 (2.65 MB)) - 03:38, June 4, 2021File:Watch Dogs (debug+console strings in dll - no console or debug).7z (34.58 MB) - 23:00, December 17, 2023- 27 bytes (3 words) - 16:09, August 16, 2023
File:Debug menu.png Debug menu used to test various functionalities(1,096 × 820 (838 KB)) - 15:13, August 7, 2022File:Debug Screen.png Debug Screen(1,920 × 954 (2.1 MB)) - 19:01, July 1, 2023File:OOTMQ-Debug-Syotes2.png (320 × 237 (76 KB)) - 19:52, January 11, 2019File:OOT-Debug-Cart.jpg OOT Debug(711 × 872 (104 KB)) - 20:50, March 25, 2021File:Aidyn debug heap.png (640 × 480 (23 KB)) - 08:03, January 8, 2021File:MgsTwinSnakes Debug Title.png (612 × 472 (3 KB)) - 13:59, January 18, 2023File:OOTMQ-Debug-Test01.png (320 × 237 (89 KB)) - 19:52, January 11, 2019File:OOT-Debug-SasaTest.png OOT Debug(313 × 237 (20 KB)) - 20:55, March 25, 2021File:OOTMQ-Debug-TestRoom.png (320 × 237 (178 KB)) - 19:52, January 11, 2019File:MegaMan64 Debug MainMenu.png (320 × 237 (38 KB)) - 02:45, November 20, 2016File:Pause Debug Menu.png A Look At The Debug Menu In Nfs Ug Prototype.(1,920 × 1,080 (1.27 MB)) - 21:13, April 14, 2019File:Aidyin debug main.png (640 × 480 (268 KB)) - 08:13, January 8, 2021File:OOTMQ-Debug-Besitu.png (320 × 237 (186 KB)) - 19:46, January 11, 2019File:DuckDodgers Debug Menu.png |description={{en|1=debug menu}}(973 × 726 (1.24 MB)) - 14:02, February 25, 2021File:OOT-Debug-Besitu.png OOT Debug(313 × 237 (93 KB)) - 20:29, March 25, 2021
Page text matches
- |Page name=Metal Wolf Chaos (Debug Executables prototype) |file=Metal Wolf Chaos XBOX Debug XBE.7z378 bytes (51 words) - 23:56, November 7, 2023
- |titlescreen=Metroid Fusion (Sep 16, 2002 prototype - Debug) C.png |file=Metroid Fusion (Sep 16, 2002 prototype - Debug).zip829 bytes (107 words) - 04:22, October 22, 2017
- |Page name=Game Boy Advance BIOS (Debug build) |file=Game Boy Advance BIOS Debug build.7z371 bytes (55 words) - 22:09, February 29, 2024
- |Page name=Radiant Historia (Debug prototype) |titlescreen=RadiantHistoria debug title.png781 bytes (95 words) - 04:01, November 21, 2023
- |Page name=Banjo-Kazooie: Grunty's Revenge (0.40.58 debug prototype) |titlescreen=Banjo-Kazooie Grunty's Revenge (0.40.58 debug prototype)-title.png732 bytes (80 words) - 01:51, February 21, 2024
- |Page name=Angry Birds Trilogy (Europe Debug Patch) |file=Angry Birds Trilogy (DEBUG-PATCH DATA BLES01732).zip885 bytes (112 words) - 13:01, February 12, 2024
- |titlescreen=Metroid Fusion (Sep 11, 2002 prototype - Debug) B.png |file=Metroid Fusion (Sep 11, 2002 prototype - Debug).zip812 bytes (102 words) - 15:41, December 12, 2021
- |Page name=Metal Gear Solid: The Twin Snakes (Debug prototype) |titlescreen=MgsTwinSnakes Debug Title.png837 bytes (116 words) - 03:52, January 5, 2024
- Debug mode can be enabled from the main menu, and allow to cheat all the question General-knownledge-for-dummies-debug-on-menu.png|Main menu with debug option1 KB (130 words) - 15:46, January 20, 2022
- == Debug Options == Inserting and using a second Controller allows the player to access several debug features.1 KB (184 words) - 13:10, June 23, 2021
- |titlescreen=Metroid Zero Mission (Jan 16, 2004 prototype - Debug).png |file=Metroid - Zero Mission (Jan 16, 2004 prototype - Debug).zip629 bytes (78 words) - 04:32, October 22, 2017
- |titlescreen=Metroid Zero Mission (Dec 5, 2003 prototype - Debug) A.png |file=Metroid - Zero Mission (Dec 5, 2003 prototype - Debug).zip628 bytes (79 words) - 04:27, October 22, 2017
- |titlescreen=Mega Man Battle Network 2 (Oct 16, 2001 Prototype - Debug).png |file=Mega Man Battle Network 2 (Oct 16, 2001 prototype - debug).rar754 bytes (97 words) - 03:40, October 22, 2017
- == Debug Menu == To enter debug menu, in gameplay hold '''Select + R2''' on first controller.841 bytes (101 words) - 13:54, November 11, 2021
- A debug-enabled prototype of ''Ultimate Spider-Man'' for the PlayStation 2. SLUS_208.70, the game executable comes with debug symbols, making it over 100MB in size!2 KB (222 words) - 15:15, August 7, 2022
File:WinRisky (shantae).png Debug menu(256 × 384 (13 KB)) - 07:44, February 28, 2024File:WinSummer (shantae).png Debug menu(262 × 391 (10 KB)) - 07:49, February 28, 2024File:Main-05-07-2010 (shantae).png Debug menu.(256 × 384 (19 KB)) - 23:25, March 5, 2024File:WinRotty.png Debug menu(256 × 384 (13 KB)) - 07:51, February 28, 2024File:Main-03-12-2010.png Debug menu(256 × 384 (20 KB)) - 23:33, March 5, 2024