Sonic the Hedgehog 4: Episode I (Feb 9, 2010 Sony QA Network prototype): Difference between revisions

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|titlescreen=SONIC_the_HEDGEHOG_4_-_EPISODE_I_(Sony_QA_Network).png
|titlescreen=SONIC_the_HEDGEHOG_4_-_EPISODE_I_(Sony_QA_Network).png
|Page name=Sonic the Hedgehog 4: Episode I (Feb 9, 2010 Sony QA Network prototype)
|Page name=Sonic the Hedgehog 4: Episode I (Feb 9, 2010 Sony QA Network prototype)
|status=Undumped
|builddate=Feb 9, 2010
|status=Released
|dumper=Xil_Dreadnought
|releasedby=Codebound
|filedumpdate=May 20, 2024
|filereleasedate=May 20, 2024
|origin_type=Digital Download
|origin_lot=PlayStation 3 Prototypes Megalot
|game=Sonic the Hedgehog 4: Episode I
|game=Sonic the Hedgehog 4: Episode I
|system=PlayStation 3
|system=PlayStation 3
|genre=Platform
|release_date={{RegionDate|JP|Oct 12, 2010}} {{RegionDate|US|Oct 15, 2010}} {{RegionDate|EU|Oct 11, 2010}}
|unreleased=No
|unreleased=No
}}
}}
{{Download}}
{{Download
A prototype of Sonic the Hedgehog 4: Episode I for PlayStation 3, released through Sony QA Network.
|file=Sonic the Hedgehog 4 Episode I (Feb 9, 2010 Sony QA Network prototype).zip
|external=https://archive.org/download/playstation-3-prototypes-megalot/PSN-Games/Sonic%204%20Episode%201/EP0177-NPEB00153_00-SONICDL000000000.pkg
}}
A prototype of '''Sonic the Hedgehog 4: Episode I''' for the PlayStation 3, released through Sony QA Network.
==Notes==
==Notes==
* As of now the build hasn't dumped, but here's the differences from the [https://info.sonicretro.org/Sonic_the_Hedgehog_4_Episode_I_(Sony_QA_Network_prototype)# Sonic Retro's page] about it:
* As of now the build hasn't dumped, but here's the differences from the [https://info.sonicretro.org/Sonic_the_Hedgehog_4_Episode_I_(Sony_QA_Network_prototype)# Sonic Retro's page] about it:
 
*'''UPDATE from May 24, 2024:''' 4 days ago, codebound uploaded to Internet Archive a megalot of PlayStation 3 prototypes, including some of PSN, and also, Sonic the Hedgehog 4 - Episode I.
===General Differences===
===General Differences===
* Level select screen uses pictures of levels instead of a landscape.
* Level select screen uses pictures of levels instead of a landscape.
Line 27: Line 39:
* Unlike the final build, the Special Stage is played by using Sixaxis motion control controls. In the final build, Sixaxis motion control is merely optional as the default controls use the analog stick instead.
* Unlike the final build, the Special Stage is played by using Sixaxis motion control controls. In the final build, Sixaxis motion control is merely optional as the default controls use the analog stick instead.


==Acknowledgments==
A huge thank you to Xil_Dreadnought for the generous donation, and to Codebound for releasing this prototype!
== See also ==
*[https://archive.org/download/playstation-3-prototypes-megalot/PSN-Games/Sonic%204%20Episode%201/EP0177-NPEB00153_00-SONICDL000000000.pkg Original upload on archive.org]
{{Prototype Footer|{{Navbox prototype|Sonic the Hedgehog 4: Episode I}}}}
{{Prototype Footer|{{Navbox prototype|Sonic the Hedgehog 4: Episode I}}}}

Latest revision as of 13:09, May 26, 2024

Title Screen
Sonic the Hedgehog 4: Episode I (Feb 9, 2010 Sony QA Network prototype)
Build date Feb 9, 2010
Dump status Released
Dumped by Xil_Dreadnought
Released by Codebound
File dump date May 20, 2024
File release date May 20, 2024
Origin Digital Download
Lot PlayStation 3 Prototypes Megalot
Game Sonic the Hedgehog 4: Episode I
System PlayStation 3
Genre Platform
Release date JP Oct 12, 2010
US Oct 15, 2010
EU Oct 11, 2010
Download Sonic the Hedgehog 4: Episode I (Feb 9, 2010 Sony QA Network prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Sonic the Hedgehog 4: Episode I (Feb 9, 2010 Sony QA Network prototype) from external mirror

A prototype of Sonic the Hedgehog 4: Episode I for the PlayStation 3, released through Sony QA Network.

Notes

  • As of now the build hasn't dumped, but here's the differences from the Sonic Retro's page about it:
  • UPDATE from May 24, 2024: 4 days ago, codebound uploaded to Internet Archive a megalot of PlayStation 3 prototypes, including some of PSN, and also, Sonic the Hedgehog 4 - Episode I.

General Differences

  • Level select screen uses pictures of levels instead of a landscape.
  • Levels use the loading screen briefly, instead of animating the title card screen.
  • No way to progress to the next act without using the Level Select screen.
  • In this beta build, instead of Sonic popping out of the logo for the game, the entire logo flashed, along with Sonic, then he wagged his finger.

Music Differences

  • Casino Street Zone Act 2 has a completely different song.
  • There is no sound effect played when locking onto a homing attack target.

Level Differences

  • Casino Street Zone's Act 2 contains the 100,000 Point Challenge, a short score attack level in a pinball-style area, Removed in the console version Act 2 has a different music track which was appropriate for the score attack level. Replaced in the final version.
  • Lost Labyrinth Zone's Act 2 contains the controversial Mine Cart level where Sonic remained in the cart throughout the level, which controlled poorly. It is controlled using the PlayStation 3's Sixaxis motion control function. The Mine Cart section is reduced greatly and plays automatically in the final version.
  • Unlike the final build, the Special Stage is played by using Sixaxis motion control controls. In the final build, Sixaxis motion control is merely optional as the default controls use the analog stick instead.

Acknowledgments

A huge thank you to Xil_Dreadnought for the generous donation, and to Codebound for releasing this prototype!

See also