Silent Hill: Origins (May 17, 2006 prototype): Difference between revisions
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Silentauggie (talk | contribs) (Added a Screenshot of the Main menu when booted.) |
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|file=Silent Hill - Origins (May 17, 2006 prototype).7z | |file=Silent Hill - Origins (May 17, 2006 prototype).7z | ||
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An early prototype of Silent Hill: Origins for the Sony PlayStation | An early prototype of Silent Hill: Origins for the Sony PlayStation | ||
== Screenshots == | |||
[[File:Startup screen .png|left|thumb]] | |||
==Notes== | ==Notes== | ||
* This prototype has been modified from the original dump to make the game start properly from the menu, originally it booted on a stuck camera angle. | |||
* Uses assets from Ghost Rider. | *This prototype has been modified from the original dump to make the game start properly from the menu, originally it booted on a stuck camera angle. | ||
*Uses assets from Ghost Rider. | |||
{{Prototype Footer|{{Navbox prototype|Silent Hill: Origins}}}} | {{Prototype Footer|{{Navbox prototype|Silent Hill: Origins}}}} |
Revision as of 02:14, January 29, 2022
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Download Silent Hill: Origins (May 17, 2006 prototype) (info) |
An early prototype of Silent Hill: Origins for the Sony PlayStation
Screenshots
Notes
- This prototype has been modified from the original dump to make the game start properly from the menu, originally it booted on a stuck camera angle.
- Uses assets from Ghost Rider.