Ratchet & Clank: Going Commando (Sep 9, 2003 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) | |Page name=Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) | ||
|titlescreen=Ratchet_2_Sep9_-_Title_Screen.png | |||
|builddate=Sep 9, 2003 08:05:58 | |builddate=Sep 9, 2003 08:05:58 | ||
|buildname=Review | |buildname=Review | ||
|status=Released, redump needed | |status=Released, redump needed | ||
|dumper= | |dumper=Anonymous | ||
|releasedby=Foas | |releasedby=Foas, Daniel B | ||
|filereleasedate=December 23, 2019 | |filereleasedate=December 23, 2019 | ||
|origin_type=DVD-R | |origin_type=DVD-R | ||
Line 16: | Line 17: | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Ratchet & Clank | |file=Ratchet & Clank Going Commando (Sep 9, 2003 prototype).7z | ||
|external=https://archive.org/details/ratchet-and-clank-2-pal-review.-7z | |||
}} | }} | ||
A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2. | A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2. | ||
==Notes== | ==Notes== | ||
* | * A PAL build dated 21 days before the final. | ||
* Originally came with dongle protection which has been patched out in the provided iso. | |||
* Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game. | |||
* Yeedil and Insomniac Museum do not work in this build due to not being present in the game's TOC. The files do exist on disc however. | |||
==Screenshots== | |||
<center><gallery heights="256" widths="224"> | |||
Ratchet_2_Sep9_-_Title_Screen.png|Title screen | |||
Ratchet2_Sep9_Pause_Menu.png|Pause menu | |||
Ratchet2_Sep9_Weapons_Menu.png|Weapons menu | |||
Ratchet2_Sep9_Debug.png|Debug menu | |||
Ratchet2_Sep9_Aranos_1.png|Aranos gameplay | |||
Ratchet_2_Sep9_Dobbo.png|Dobbo gameplay | |||
Ratchet_2_Sep9_Grelbin_Boss.png|Grelbin miniboss not present in final build | |||
</gallery></center> | |||
==Acknowledgements== | |||
Massive thanks to Daniel B for a working dump of this build, and doesthisusername and SolidSnake11 for the dongle bypass. | |||
==See also== | ==See also== | ||
[https://www.obscuregamers.com/threads/ps2-ps3-3-ratchet-clank-prototypes.1499/ Original release thread on ObscureGamers.com.] | * [https://www.obscuregamers.com/threads/ps2-ps3-3-ratchet-clank-prototypes.1499/ Original release thread on ObscureGamers.com.] | ||
* [https://www.obscuregamers.com/threads/ratchet-clank-2-review-september-9th-2003.2595/ Release thread of working dump on ObscureGamers.com.] | |||
{{Prototype Footer|{{Navbox prototype|Ratchet & Clank: Going Commando}}}} | {{Prototype Footer|{{Navbox prototype|Ratchet & Clank: Going Commando}}}} |
Latest revision as of 04:58, March 30, 2023
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Download Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) (info) |
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A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2.
Notes
- A PAL build dated 21 days before the final.
- Originally came with dongle protection which has been patched out in the provided iso.
- Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game.
- Yeedil and Insomniac Museum do not work in this build due to not being present in the game's TOC. The files do exist on disc however.
Screenshots
Acknowledgements
Massive thanks to Daniel B for a working dump of this build, and doesthisusername and SolidSnake11 for the dongle bypass.
See also