Pirates of the Caribbean: At World’s End (Feb 1, 2007 prototype): Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Prototype |Page name=Pirates of the Caribbean: At World’s End (Feb 1, 2007 prototype) |builddate=Feb 1, 2007 19:15:11 |buildname=V.50 |status=Released |dumper=Rezrospect |...") |
mNo edit summary |
||
Line 24: | Line 24: | ||
A prototype of '''Pirates of the Caribbean: At World's End''' for the PlayStation 2. | A prototype of '''Pirates of the Caribbean: At World's End''' for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* Dated a little under two months before the | * Dated a little under two months before the first available build. | ||
* As is, the prototype will not boot on retail hardware nor emulators. | * As is, the prototype will not boot on retail hardware nor emulators. | ||
* The Eurocom/Disney logos on startup are different. | * The Eurocom/Disney logos on startup are different. |
Revision as of 04:30, July 18, 2023
Pirates of the Caribbean: At World’s End (Feb 1, 2007 prototype) | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Pirates of the Caribbean: At World’s End (Feb 1, 2007 prototype) (info) |
Download Pirates of the Caribbean: At World’s End (Feb 1, 2007 prototype) from external mirror |
A prototype of Pirates of the Caribbean: At World's End for the PlayStation 2.
Notes
- Dated a little under two months before the first available build.
- As is, the prototype will not boot on retail hardware nor emulators.
- The Eurocom/Disney logos on startup are different.
- The loading screens are different.
- Each location has one additional treasure.
- The game's dialogue, both in terms of text and voice lines, contains differences.
- Level 1's ending cutscene is completely missing.
See also