Pirates of the Caribbean: At World’s End (Feb 1, 2007 prototype): Difference between revisions
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A prototype of Pirates of the Caribbean: At World's End for the PlayStation 2.
Notes
- Dated a little under two months before the first available build.
- As is, the prototype will not boot on retail hardware nor emulators.
- The Eurocom/Disney logos on startup are different.
- The loading screens are different.
- Each location has one additional treasure.
- The game's dialogue, both in terms of text and voice lines, contains differences.
- Level 1's ending cutscene is completely missing.
See also