Phantasy Star Online Episode I & II (Prototype): Difference between revisions
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|dumper=GamingLegend64 | |dumper=GamingLegend64 | ||
|releasedby=Forest of Illusion | |releasedby=Forest of Illusion | ||
|origin_type=NR disc | |||
|filereleasedate=Aug 2, 2022 | |||
|origin_labels=Phantasy Star Online 1+2 SEGA Review Code - PAL | |origin_labels=Phantasy Star Online 1+2 SEGA Review Code - PAL | ||
|release_date={{RegionDate|JP|Sep 12, 2002}} {{RegionDate|US|Oct 29, 2002}} {{RegionDate|EU|Mar 7, 2003}} | |release_date={{RegionDate|JP|Sep 12, 2002}} {{RegionDate|US|Oct 29, 2002}} {{RegionDate|EU|Mar 7, 2003}} | ||
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}} | }} | ||
{{Download | {{Download | ||
|external=https:// | |file=Phantasy Star Online Episode I & II (Prototype).7z | ||
|external=https://archive.org/download/phantasy-star-online-prototype/PHANTASY%20STAR%20ONLINE%20EPISODE%20I%26I.7z | |||
}} | }} | ||
A late prototype of ''Phantasy Star Online Episode I & II'' for the Nintendo GameCube. | A late prototype of ''Phantasy Star Online Episode I & II'' for the Nintendo GameCube. | ||
==Notes== | |||
*Three files are modified between this release and retail with no distinguishable differences in sound or video: | |||
**'''ending_normal.sfd:''' The credits video that plays at the end of an offline (non-ultimate difficulty) Episode II playthrough. | |||
***A byte at offset <code>0x02465AD0</code> was changed from <code>30</code> to <code>34</code>. | |||
**'''MEDICAL.adx:''' The background music that plays in the Medical Center on Pioneer 2. | |||
***A byte at offset <code>0x000F365C</code> was changed from <code>42</code> to <code>46</code>. | |||
**'''sound.bin:''' An AFS file containing .proj, .pool, .sdir, and .samp files for every area of the game.<ref>https://forums.dolphin-emu.org/Thread-sfx-ripping-decoding-dumping-features?pid=375539#pid375539</ref> | |||
***A byte at offset <code>0x0081CCF8</code> was changed from <code>30</code> to <code>34</code>. | |||
***A byte at offset <code>0x0095EDF8</code> was changed from <code>20</code> to <code>24</code>. | |||
***A byte at offset <code>0x010E7F58</code> was changed from <code>30</code> to <code>34</code>. | |||
***A byte at offset <code>0x011D8DE0</code> was changed from <code>30</code> to <code>34</code>. | |||
==Origin== | ==Origin== | ||
<gallery mode=packed> | <gallery mode="packed"> | ||
PhantasyStarOnline2 Pal Disc.jpg|NR disc | File:PhantasyStarOnline2 Pal Disc.jpg|NR disc | ||
</gallery> | </gallery> | ||
==See also== | |||
*[https://forestillusion.com/2022/phantasy-star-online-episode-i-ii-europe-prototype Release page.] | |||
*[http://redump.org/disc/95687/ Redump.org entry] | |||
<references/> | |||
{{Prototype Footer|{{Navbox prototype|Phantasy Star Online Episode I & II}}}} | {{Prototype Footer|{{Navbox prototype|Phantasy Star Online Episode I & II}}}} |
Latest revision as of 20:18, January 4, 2024
Phantasy Star Online Episode I & II (Prototype) | ||||||||||||||||||||
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Download Phantasy Star Online Episode I & II (Prototype) (info) |
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A late prototype of Phantasy Star Online Episode I & II for the Nintendo GameCube.
Notes
- Three files are modified between this release and retail with no distinguishable differences in sound or video:
- ending_normal.sfd: The credits video that plays at the end of an offline (non-ultimate difficulty) Episode II playthrough.
- A byte at offset
0x02465AD0
was changed from30
to34
.
- A byte at offset
- MEDICAL.adx: The background music that plays in the Medical Center on Pioneer 2.
- A byte at offset
0x000F365C
was changed from42
to46
.
- A byte at offset
- sound.bin: An AFS file containing .proj, .pool, .sdir, and .samp files for every area of the game.[1]
- A byte at offset
0x0081CCF8
was changed from30
to34
. - A byte at offset
0x0095EDF8
was changed from20
to24
. - A byte at offset
0x010E7F58
was changed from30
to34
. - A byte at offset
0x011D8DE0
was changed from30
to34
.
- A byte at offset
- ending_normal.sfd: The credits video that plays at the end of an offline (non-ultimate difficulty) Episode II playthrough.
Origin
See also