Need for Speed Underground (Sep 10, 2003 prototype): Difference between revisions

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A prototype of Need For Speed Underground for the Nintendo GameCube.
A prototype of Need For Speed Underground for the Nintendo GameCube.
==Notes==
==Notes==
{{Tcrf link|Proto:Need_for_Speed:_Underground#GameCube_Prototype_Build}}
{{Tcrf link|Proto:Need_for_Speed:_Underground/GameCube_Preview}}


*Debug is enabled. Go to the pause menu during a race, then Options -> Debug to access debug features.  
*Debug is enabled. Go to the pause menu during a race, then Options -> Debug to access debug features.


*Attempting to access Event 26 crashes the game.
*Attempting to access Event 26 crashes the game.
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<gallery>
<gallery>
File:Psa Nfs Ug.png
File:Psa Nfs Ug.png
File:Main_Menu.png
File:Main Menu.png
File:Pause Debug Menu.png
File:Pause Debug Menu.png
File:Finish Race Stats.png
File:Finish Race Stats.png

Revision as of 14:45, February 11, 2023

Title Screen
Need for Speed Underground (Sep 10, 2003 prototype)
Build date Sep 10, 2003
Build name Preview Console+ 26669 - 010
Dump status Released
Dumped by Demon
Released by Demon
Origin NR Disc
Labels 9/10/2003 Preview Console+ 26669 - 010
Ownership Demon (2017-present)
Game Need for Speed Underground
System Nintendo GameCube
Genre Racing
Release date US Nov 17, 2003
EU Nov 21, 2003
Download Need for Speed Underground (Sep 10, 2003 prototype) (info)
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A prototype of Need For Speed Underground for the Nintendo GameCube.

Notes

The Cutting Room Floor research
  • Debug is enabled. Go to the pause menu during a race, then Options -> Debug to access debug features.
  • Attempting to access Event 26 crashes the game.

Screenshots