Need for Speed Underground (Oct 12, 2003 prototype): Difference between revisions
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<gallery mode=nolines widths=200> | <gallery mode=nolines widths=200> | ||
Gsdx 20230713164835.png | Gsdx 20230713164835.png|Language select | ||
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Gsdx 20230713164933.png | Gsdx 20230713164933.png | ||
Gsdx 20230713164949.png | Gsdx 20230713164949.png|Car select | ||
Gsdx 20230713170034.png | Gsdx 20230713170034.png|Gameplay | ||
</gallery> | </gallery> | ||
</center> | </center> | ||
{{Prototype Footer|{{Navbox prototype|Need for Speed Underground}}}} | {{Prototype Footer|{{Navbox prototype|Need for Speed Underground}}}} |
Revision as of 08:24, July 14, 2023
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Download Need for Speed Underground (Oct 12, 2003 prototype) (info) |
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A late prototype of Need for Speed Underground for the Sony PlayStation 2.
Notes
- Compiled 4 days before the final PAL build and 3 days before the final NTSC build.
- With the exception of the LANGUAGES folder, all of the files matches the final game.
- SYSTEM.CNF reads version 1.00 instead of the final PAL 1.01.
- The message when entering the PLAY ONLINE option without a network hardware is slightly different between this protoype and the final game.
Prototype | Final |
---|---|
⚠ SCE/Ethernet (Network Adaptor) Supported network hardware is not correctly connected to the |
⚠ Supported network hardware is not correctly connected to the |
Screenshots