Mario & Sonic at the Rio 2016 Olympic Games (Feb 11, 2016 prototype): Difference between revisions
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(Since there is no Wii U prototype on the wiki, I decided to add one. although I uploaded the file, I forgot that it was from 2016, sorry.) |
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==Notes== | ==Notes== | ||
* "It contains a debug menu with less options than the one available in the release versions of the game, and there are several slightly differing assets in the game files. The disc unfortunately had issues later in the dumping process, leading to skipped sectors in the padding data, but the actual game itself is fully intact." | * "It contains a debug menu with less options than the one available in the release versions of the game, and there are several slightly differing assets in the game files. The disc unfortunately had issues later in the dumping process, leading to skipped sectors in the padding data, but the actual game itself is fully intact." | ||
'''Warning: Do not link to this build; the Build is too new to be on the wiki.''' | |||
==Acknowledgments== | ==Acknowledgments== |
Revision as of 08:35, February 16, 2024
Mario & Sonic at the Rio 2016 Olympic Games (Feb 11, 2016 prototype) | ||||||||||||||||||||||||
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A prototype of Mario & Sonic at the Rio 2016 Olympic Games.
Notes
- "It contains a debug menu with less options than the one available in the release versions of the game, and there are several slightly differing assets in the game files. The disc unfortunately had issues later in the dumping process, leading to skipped sectors in the padding data, but the actual game itself is fully intact."
Warning: Do not link to this build; the Build is too new to be on the wiki.
Acknowledgments
"Huge thanks to WiiCurious for providing this disc to dump!"