LittleBigPlanet 3 (Sep 7, 2013 prototype): Difference between revisions

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(Changed up the article structure a bit, further documentation is in the TCRF page.)
Tag: Replaced
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{{Tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3 r513946}}
{{Tcrf link|Proto:LittleBigPlanet 3 (PlayStation 3)/LBP3 r513946}}
*Dated a year and nearly a month before the final build.  
*Dated a year and nearly a month before the final build.  
*Contains a drastically different iteration of the story.
*Contains a drastically different iteration of the story, alongside with it many assets that would end up scrapped or unused by the final build.
*Debug functionality enabled.
*Debug functionality enabled.
*Development assets for LittleBigPlanet 1 and 2 unique to this build can be found in the files.
*Development assets for LittleBigPlanet 1 and 2 unique to this build can be found in the files.


{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 3}}}}
{{Prototype Footer|{{Navbox prototype|LittleBigPlanet 3}}}}

Revision as of 05:23, April 17, 2023

Title Screen
LittleBigPlanet 3 (Sep 7, 2013 prototype)
Build date Sep 7, 2013
Build name LBP3_r513946
Dump status Released
Dumped by Anonymous
Released by hellfire
File release date April 7, 2019
Origin Development Kit
Game LittleBigPlanet 3
System PlayStation 3
Genre Puzzle-platformer
Final build EU Oct 13, 2014
US Oct 13, 2014
Release date US Nov 18, 2014
EU Nov 26, 2014
AUS Nov 26, 2014
UK Nov 28, 2014
JP Dec 4, 2014
Error: The [[Media:{{{file}}}|download file]] provided does not exist, please upload it or fix the file name if it's incorrect.
Download LittleBigPlanet 3 (Sep 7, 2013 prototype) from external mirror

An early prototype of LittleBigPlanet 3 for the PlayStation 3.

Notes

The Cutting Room Floor research
  • Dated a year and nearly a month before the final build.
  • Contains a drastically different iteration of the story, alongside with it many assets that would end up scrapped or unused by the final build.
  • Debug functionality enabled.
  • Development assets for LittleBigPlanet 1 and 2 unique to this build can be found in the files.