Global Gladiators (Oct 10, 1993 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|titlescreen=Mick & Mack as the Global Gladitors.png | |||
|builddate=Oct 4, 1993 15:45:58 | |builddate=Oct 4, 1993 15:45:58 | ||
|buildname=NES0410 | |buildname=NES0410 | ||
Line 17: | Line 18: | ||
|file=Global Gladiators (Oct 4, 1993 prototype).zip | |file=Global Gladiators (Oct 4, 1993 prototype).zip | ||
}} | }} | ||
The last available build of the unreleased Game Boy port of Global Gladiators. | The second-to-last available build of the unreleased Game Boy port of Global Gladiators. | ||
==Notes== | ==Notes== | ||
* The ROM fails the global checksum. | |||
* The cartridge/MBC byte is not defined near the cart header entry at 0x147. | *The ROM fails the global checksum. | ||
* The file size/header size fails for some reason. | *The cartridge/MBC byte is not defined near the cart header entry at 0x147. | ||
* Because of the above errors, this ROM doesn't work in most emulators. This ROM will work in no$gmb, however. | *The file size/header size fails for some reason. | ||
* A fixed version of this ROM that can play in modern emulators can be downloaded [[:File:Global Gladiators (Oct 10, 1993 prototype) (FIXED).zip|here]]. Credit goes to [[B00daW]] for submitting these. | *Because of the above errors, this ROM doesn't work in most emulators. This ROM will work in no$gmb, however. | ||
*A fixed version of this ROM that can play in modern emulators can be downloaded [[:File:Global Gladiators (Oct 10, 1993 prototype) (FIXED).zip|here]]. Credit goes to [[B00daW]] for submitting these. | |||
{{Prototype Footer|{{Navbox prototype|Global Gladiators}}}} | {{Prototype Footer|{{Navbox prototype|Global Gladiators}}}} |
Latest revision as of 23:05, October 30, 2023
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Download Global Gladiators (Oct 10, 1993 prototype) (info) |
The second-to-last available build of the unreleased Game Boy port of Global Gladiators.
Notes
- The ROM fails the global checksum.
- The cartridge/MBC byte is not defined near the cart header entry at 0x147.
- The file size/header size fails for some reason.
- Because of the above errors, this ROM doesn't work in most emulators. This ROM will work in no$gmb, however.
- A fixed version of this ROM that can play in modern emulators can be downloaded here. Credit goes to B00daW for submitting these.