Global Gladiators (Jun 30, 1993 prototype): Difference between revisions
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* The ROM needs to be merged together with a proper iNES header detailing the correct number of mappers. | * The ROM needs to be merged together with a proper iNES header detailing the correct number of mappers. | ||
* A fixed version of this ROM that can play in modern emulators can be downloaded [[:File:Global Gladiators (Jun 30, 1993 prototype) (FIXED).zip|here]]. Credit goes to [[B00daW]] for submitting these. In in the original build there is an error that does not allow for proper memory bankswitching. One byte was modified to properly address the correct MMC3 register. | * A fixed version of this ROM that can play in modern emulators can be downloaded [[:File:Global Gladiators (Jun 30, 1993 prototype) (FIXED).zip|here]]. Credit goes to [[B00daW]] for submitting these. In in the original build there is an error that does not allow for proper memory bankswitching. One byte was modified to properly address the correct MMC3 register. | ||
{{Prototype Footer|{{Navbox prototype|Global Gladiators}}}} |
Latest revision as of 09:37, November 2, 2016
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Download Global Gladiators (Jun 30, 1993 prototype) (info) |
A prototype of the unreleased NES port of Global Gladiators.
Notes
- The ROM needs to be merged together with a proper iNES header detailing the correct number of mappers.
- A fixed version of this ROM that can play in modern emulators can be downloaded here. Credit goes to B00daW for submitting these. In in the original build there is an error that does not allow for proper memory bankswitching. One byte was modified to properly address the correct MMC3 register.