Gladius (Feb 26, 2003 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Gladius (Feb 26, 2003 prototype) | |Page name=Gladius (Feb 26, 2003 prototype) | ||
|titlescreen=Gladius-Feb26Demo-1.png | |titlescreen=Gladius-Feb26Demo-1.png | ||
|builddate=Feb 26, 2003 17:11:23 | |builddate=Feb 26, 2003 17:11:23 | ||
|buildname=Demo | |buildname=Demo | ||
|status=Released, redump needed | |status=Released, redump needed | ||
Line 9: | Line 8: | ||
|filereleasedate=March 20, 2021 | |filereleasedate=March 20, 2021 | ||
|origin_type=DVD-R | |origin_type=DVD-R | ||
|origin_labels=Gladius Playable demo March 2003 | |||
|origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO) | |origin_dumpmethod=Memorex MRX-650LE v6 AM61 (PowerISO) | ||
|origin_lot=Project Deluge | |origin_lot=Project Deluge | ||
|game=Gladius | |game=Gladius | ||
Line 20: | Line 19: | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Gladius (Feb 26, 2003 prototype).7z | |||
|external=https://archive.org/details/GladiusFeb262003prototype | |external=https://archive.org/details/GladiusFeb262003prototype | ||
}} | }} | ||
A prototype of Gladius for the PlayStation 2. | A prototype of Gladius for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
*An NTSC demo build dated six months before the final. | *An NTSC demo build dated six months before the final. | ||
*Seems to be a very limited combat demo. | *Seems to be a very limited combat demo. | ||
*The game boots straight into gameplay after an intro video. | *The game boots straight into gameplay after an intro video. | ||
*The phrase "GLADIUS PRE-RELEASE BATTLE DEMO" is seen on the left of the screen at all times. | *The phrase "GLADIUS PRE-RELEASE BATTLE DEMO" is seen on the left of the screen at all times. | ||
*Problem with first cut scene in emulation. On | *Problem with first cut scene in emulation. On PS2 TEST, it doesn't even boot; but works fine (including the first cut scene) on the PS2 TOOL. | ||
*Miscellaneous Notes: | *Miscellaneous Notes: | ||
**Game is emulatable (in PCSX2): Issues (as of March 17, 2021). | **Game is emulatable (in PCSX2): Issues (as of March 17, 2021). | ||
Line 41: | Line 39: | ||
File:Gladius-Feb26Demo-3.png|Gameplay | File:Gladius-Feb26Demo-3.png|Gameplay | ||
</gallery></center> | </gallery></center> | ||
==Files== | |||
<center> | |||
{{filelist| | |||
{{filelistentry |i=1|icon=file|indent=0|filename=PS2 - Gladius Playable demo March 2003.bin|type=File|date=2020-10-27 09:34:54|size=256180224|crc32=03CDC23F|md5=cd980e72bb253e8de8aff164011d2e3d|sha1=819252128e21bbc873c3db6ab3f0a6986c8e53f3|comment=}} | |||
{{filelistentry |i=2|icon=file|indent=0|filename=PS2 - Gladius Playable demo March 2003.cue|type=File|date=2020-10-27 09:34:54|size=104|crc32=481E617A|md5=863cc6b0837deae801fac00d65bd4de4|sha1=ab23f27ca93b88ba72df5dcd115148ceee0acd86|comment=}} | |||
{{filelistentry |i=3|icon=file|indent=0|filename=PS2 - Gladius Playable demo March 2003.jpeg|type=File|date=2020-10-27 20:45:31|size=1243751|crc32=CC046264|md5=60b60621572a156b09ec5e0055b99d23|sha1=321c68ec768fd46e08e4a16ba599bdd15992bc35|comment=}} | |||
|date=yes}} | |||
</center> | |||
==Acknowledgments== | |||
A huge thanks to Hwd45, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | |||
==See also== | |||
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
*[https://tcrf.net/The_Cutting_Room_Flo | |||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
File:PS2 - Gladius Playable demo March 2003.jpeg|Disc front. | File:PS2 - Gladius Playable demo March 2003.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
= | |||
<center><gallery mode="packed"> | |||
File:PS2 - Gladius Playable demo March 2003.jpeg|Disc front. | |||
</gallery></center> | |||
<center> | <center> | ||
{{filelist| | {{filelist| | ||
Line 53: | Line 71: | ||
|date=yes}} | |date=yes}} | ||
</center> | </center> | ||
==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Hwd45, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Hwd45, Zoda-Y13 for doing the initial research on this prototype! Thanks to Gameboi64 for the subsequent hardware testing. And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
*[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
*[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | *[https://archive.org Internet Archive (IA)] | ||
{{Prototype Footer|{{Navbox prototype|Gladius}}}} | {{Prototype Footer|{{Navbox prototype|Gladius}}}} |
Latest revision as of 01:26, April 20, 2021
Gladius (Feb 26, 2003 prototype) | ||||||||||||||||||||||||||||
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Download Gladius (Feb 26, 2003 prototype) (info) |
Download Gladius (Feb 26, 2003 prototype) from external mirror |
A prototype of Gladius for the PlayStation 2.
Notes
- An NTSC demo build dated six months before the final.
- Seems to be a very limited combat demo.
- The game boots straight into gameplay after an intro video.
- The phrase "GLADIUS PRE-RELEASE BATTLE DEMO" is seen on the left of the screen at all times.
- Problem with first cut scene in emulation. On PS2 TEST, it doesn't even boot; but works fine (including the first cut scene) on the PS2 TOOL.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Issues (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Gladius Playable demo March 2003.bin | File | 2020-10-27 09:34:54 | 244.31 MB | 819252128e21bbc873c3db6ab3f0a6986c8e53f3 |
PS2 - Gladius Playable demo March 2003.cue | File | 2020-10-27 09:34:54 | 104 bytes | ab23f27ca93b88ba72df5dcd115148ceee0acd86 |
PS2 - Gladius Playable demo March 2003.jpeg | File | 2020-10-27 20:45:31 | 1.19 MB | 321c68ec768fd46e08e4a16ba599bdd15992bc35 |
Acknowledgments
A huge thanks to Hwd45, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- [https://tcrf.net/The_Cutting_Room_Flo
Origin
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Gladius Playable demo March 2003.bin | File | 2020-10-27 09:34:54 | 244.31 MB | 819252128e21bbc873c3db6ab3f0a6986c8e53f3 |
PS2 - Gladius Playable demo March 2003.cue | File | 2020-10-27 09:34:54 | 104 bytes | ab23f27ca93b88ba72df5dcd115148ceee0acd86 |
PS2 - Gladius Playable demo March 2003.jpeg | File | 2020-10-27 20:45:31 | 1.19 MB | 321c68ec768fd46e08e4a16ba599bdd15992bc35 |
Acknowledgments
A huge thanks to Hwd45, Zoda-Y13 for doing the initial research on this prototype! Thanks to Gameboi64 for the subsequent hardware testing. And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)