Deuce (Jul 21, 2000 prototype): Difference between revisions
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(Created page with "{{Prototype |titlescreen=Deuce PS1 Title.png |builddate=Jul 21, 2000 |status=Released |dumper=LeGIt |releasedby=ASSEMbler |origin_type=CD-R |game=Deuce |system=PlayStation |ge...") |
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A prototype build of Deuce on the PlayStation, dated July 21, 2000. It was released by [[ASSEMbler]] on June 15, 2006. | A prototype build of Deuce on the PlayStation, dated July 21, 2000. It was released by [[ASSEMbler]] on June 15, 2006. | ||
==Notes== | ==Notes== | ||
* Game boots on developer menu. Resource Viewer contains a set of complex in-game utilities ( | * Game boots on developer menu. Resource Viewer contains a set of complex in-game utilities (View Resource and Set Video Mode). | ||
* Level 0 houses the game's actual main menu. | |||
* Levels 3 and 9 are not implemented. | * Levels 3 and 9 are not implemented. | ||
* Level 12 has no collision on the floor and is seemingly unplayable. | * Level 12 has no collision on the floor and is seemingly unplayable as a result. | ||
==Screenshots== | ==Screenshots== | ||
Line 25: | Line 26: | ||
==See also== | ==See also== | ||
* December 1, 2000: [http://www.gamespot.com/articles/deuce-is-no-more/1100-2660319/ GameSpot article adresssing the cancellation of the project.] | * December 1, 2000: [http://www.gamespot.com/articles/deuce-is-no-more/1100-2660319/ GameSpot article adresssing the cancellation of the project.] | ||
* June 18, 2005: [http://assemblergames.com/l/threads/community-dump-deuce-unreleased-for-playstation.5515/ Community | * June 18, 2005: [http://assemblergames.com/l/threads/community-dump-deuce-unreleased-for-playstation.5515/ Community fundraiser and release thread on ASSEMblergames.] |
Revision as of 03:32, July 15, 2016
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Download Deuce (Jul 21, 2000 prototype) (info) |
A prototype build of Deuce on the PlayStation, dated July 21, 2000. It was released by ASSEMbler on June 15, 2006.
Notes
- Game boots on developer menu. Resource Viewer contains a set of complex in-game utilities (View Resource and Set Video Mode).
- Level 0 houses the game's actual main menu.
- Levels 3 and 9 are not implemented.
- Level 12 has no collision on the floor and is seemingly unplayable as a result.
Screenshots
To do
This article is missing gameplay screenshots. You can help by editing the article and adding them.
See also
- December 1, 2000: GameSpot article adresssing the cancellation of the project.
- June 18, 2005: Community fundraiser and release thread on ASSEMblergames.